Staff Robotics Engineer, Manipulation

GRAM

San Francisco (CA)

On-site

USD 200,000 - 260,000

Full time

14 days+
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Job summary

GRAM is a self-replication company building insectoid machines for physical labor in the San Francisco area. This staff-level role puts you in charge of the manipulation architecture, owning technical direction across planning, sensing, and execution while staying hands-on in C++ and Python.

You will lead cross-stack design reviews, mentor engineers, and push toward repeatable physical success with measurable improvements on real hardware.

Qualifications

  • Bachelor’s degree in robotics, mechanical, electrical engineering, computer science, or related field, or equivalent practical experience.
  • Ownership of architecture and technical direction for a deployed manipulation system spanning planning, sensing, control, monitoring, and recovery.
  • Strong C++ and Python skills, including experience with a robotics framework such as ROS 2, Drake, MoveIt, Pinocchio, or an equivalent internal stack.
  • Built and deployed a closed-loop manipulation capability on a physical robot; you can explain its architecture and provide measured results from repeated trials.
  • Led a failure-driven redesign that separated planning, perception, control, and hardware causes and produced a correction that survived repeated physical test.

Responsibilities

  • Set the manipulation architecture and technical direction across task planning, sensing, learned-policy integration, contact reasoning, monitoring, recovery, and execution.
  • Design manipulation behaviors for contact-rich tasks, including contact selection, constrained motion, force regulation, and recovery.
  • Integrate and evaluate learned manipulation policies, including vision-language-action models and other embodied foundation models, through the full sensing, control, monitoring, and recovery stack.
  • Implement production-quality planning and execution software in C++ and Python for real-time operation on insectoids.
  • Lead cross-stack design reviews and resolve tradeoffs spanning sensing, control, actuation, operator interfaces, and mechanical constraints.
  • Build task-level monitors that detect loss of contact, geometric mismatch, saturation, obstruction, and unsuccessful execution.
  • Define hardware experiments, metrics, and regression tests for completion rate, cycle time, force accuracy, recovery rate, and failure mode.
  • Analyze unsuccessful trials and convert the dominant causes into algorithm, sensing, controller, or mechanical changes that survive repeated physical test.

Skills

C++
Python
ROS 2 / MoveIt
System architecture ownership
Hardware integration

Education

Bachelor's degree in robotics or related field

Tools

ROS 2
Drake
MoveIt
Pinocchio

Job description

The Mission

GRAM is a self-replication company creating machine labor for the physical economy.

Our first research frontier is self-preservation: the base case of physical self-replication. We are building a new class of machines called insectoids that can survive, coordinate, and recover without humans. We believe scalable machine labor requires more than single-agent task generality or machines shaped in our image.

About the role

You will build manipulation capabilities for insectoids operating across changing geometry, orientation, surface condition, and payload. The work spans task and motion planning, learned policies, contact reasoning, trajectory generation, force control, and deployment on physical hardware. You will determine where model-based, learned, foundation-model, and hybrid approaches perform best against measured results.

This is a staff-level individual-contributor role with authority over the manipulation architecture, cross-stack technical decisions, and measured manipulation-capability readiness. You will establish system boundaries and evaluation standards, lead design and failure reviews, mentor engineers, and remain hands-on in C++ and Python. Success is a manipulation system that completes defined physical tasks repeatedly, exposes why it failed, and improves against physical evidence rather than a scripted laboratory demonstration.

What you will do
  • Set the manipulation architecture and technical direction across task planning, sensing, learned-policy integration, contact reasoning, monitoring, recovery, and execution.
  • Design manipulation behaviors for contact-rich tasks, including contact selection, constrained motion, force regulation, and recovery.
  • Integrate and evaluate learned manipulation policies, including vision-language-action models and other embodied foundation models, through the full sensing, control, monitoring, and recovery stack.
  • Implement production-quality planning and execution software in C++ and Python for real-time operation on insectoids.
  • Lead cross-stack design reviews and resolve tradeoffs spanning sensing, control, actuation, operator interfaces, and mechanical constraints.
  • Build task-level monitors that detect loss of contact, geometric mismatch, saturation, obstruction, and unsuccessful execution.
  • Define hardware experiments, metrics, and regression tests for completion rate, cycle time, force accuracy, recovery rate, and failure mode.
  • Analyze unsuccessful trials and convert the dominant causes into algorithm, sensing, controller, or mechanical changes that survive repeated physical test.
Minimum qualifications
  • Bachelor’s degree in robotics, mechanical engineering, electrical engineering, computer science, or a related field, or equivalent practical experience.
  • Demonstrated ownership of architecture and technical direction for a deployed manipulation system spanning planning, sensing, control, monitoring, and recovery.
  • Strong C++ and Python skills, including experience with a robotics framework such as ROS 2, Drake, MoveIt, Pinocchio, or an equivalent internal stack.
  • Built and deployed a closed-loop manipulation capability on a physical robot; you can explain its architecture and provide measured results from repeated trials.
  • Led a failure-driven redesign that separated planning, perception, control, and hardware causes and produced a correction that survived repeated physical test.
Preferred experience
  • Whole-body manipulation, legged manipulation, mobile manipulation, or operation under changing orientation.
  • Optimization-based planning, model predictive control, tactile sensing, compliance, or deployment of vision-language-action, diffusion, or other learned policies on physical robots.
  • Setting technical standards, mentoring engineers, or shipping robotics software into field, manufacturing, aerospace, or other reliability-constrained environments.
Compensation

The annual base salary range for this San Francisco position is $200,000-$260,000. An offer within this range will reflect the position’s approved scope and the candidate’s demonstrated role-relevant skills and experience.

Working at GRAM

This role is based on-site in San Francisco and works daily with physical machines. Manipulation is judged by repeated physical performance, not an isolated software result.

Interview Process

After submitting your application, we review your portfolio and any exceptional work you’ve shipped. If your application demonstrates the caliber we seek, you’ll enter our interview process, which is designed for speed and substance. We aim to complete it within one week from start to finish.

Trust in the Process

GRAM expects deep trust and ownership from its people, and we begin by extending the same to candidates. We treat your information, prior work, and conversations with discretion.

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