Staff Product Designer, Agentic Coding

Databricks

Mountain View (WA)

On-site

USD 140,000 - 190,000

Full time

10 days ago
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Job summary

Omnigent seeks an IC design lead to shape how humans and fleets of agents work together across desktop and mobile. You will own the design direction, collaborate with engineering and product, and translate the frontier of what agents can do into clear, controllable experiences.

You will prototype large, ambiguous problems, ship small changes directly in the codebase, and define durable UX principles that other teams reuse across Omnigent surfaces.

Qualifications

  • A builder-designer who works fluently with AI tools.
  • A portfolio of strong end-to-end craft – interaction design, visual/UI.

Responsibilities

  • Own the desktop and mobile experience for live agent sessions end to end, shaping strategy, interaction models, visual polish, and shipped details.
  • Design directly in the codebase with engineers to ship meaningful improvements.
  • Use prototypes as a primary thinking tool to explore large, ambiguous problems.
  • Invent the interaction language for agentic work: real-time multi-agent sessions, watch/co-drive/fork flows, human-in-the-loop approvals, status and transparency, error and recovery states, and trust.
  • Define durable UX principles and interaction frameworks for agent collaboration, approvals, observability, and recovery used across Omnigent surfaces.
  • Drive cross-platform consistency with a scalable design system spanning desktop and mobile.
  • Ground decisions in evidence via user research and real usage to guide what to build next.

Skills

AI tools fluency
Prototype design
Design systems
Cross-functional collaboration

Job description

About the company

the company is the Data and AI company. More than 10,000 organizations worldwide rely on the the company Data Intelligence Platform to unify and democratize data, analytics, and AI. As agents move from demos to real production work, the company is building the platform that lets enterprises create, govern, and collaborate with coding agents safely and at scale.

Team & Product

Omnigent is the company' platform for building, composing, governing, and sharing AI coding agents. It lets people create and coordinate agents across different model providers and execution environments - from the CLI and IDE to desktop, mobile, and managed enterprise surfaces. Users can watch agents work live, jump in to co-drive or fork a session, and package and share reusable agents.

This is a rare chance to define and refine interaction patterns at enterprise scale: how people supervise fleets of agents, intervene at the right moment, understand risk, and build trust in autonomous work - starting with coding, review, and exploration workflows. The hard design problem isn't just showing what agents are doing; it's helping people know when to trust, when to step in, and how to recover when work goes off track - across a high-density desktop workspace and lightweight mobile moments.

You'll design for two audiences at once: an open-source community shaping the future of agent workflows, and enterprise teams adopting agents in governed production.

Role

You'll be the IC design lead for how humans and fleets of agents work together on Omnigent - leading through product strategy, systems thinking, craft, and cross-functional collaboration. You're equally comfortable shipping small design changes directly in the codebase and prototyping your way through big, ambiguous problems that don't have a spec yet.

You’ll own the design direction across desktop and mobile, partner deeply with engineering and product, and translate the frontier of what agents can do into experiences that feel clear, controllable, trustworthy, and surprisingly effortless.

What you'll do
  • Own the desktop and mobile experience for live agent sessions end to end - from strategy and interaction models to visual polish and shipped detail. Shape the high-density orchestration workflows on desktop and the lightweight monitoring, review, approval, and intervention moments on mobile.
  • Design directly in the codebase for well-scoped changes, working alongside engineers to ship real improvements rather than handing off static mocks.
  • Use prototypes as a primary thinking tool. For large, vague problems, build interactive prototypes to explore, de-risk, and align the team on a direction.
  • Invent the interaction language for agentic work: real-time multi-agent sessions, watch/co-drive/fork flows, human-in-the-loop approvals, agent status and transparency, error and recovery states, and trust.
  • Define durable UX principles and interaction frameworks for agent collaboration, approvals, observability, and recovery that other teams reuse across Omnigent surfaces.
  • Drive cross-platform consistency with a strong, scalable design system spanning desktop and mobile.
  • Ground decisions in evidence - use research instincts and real usage to pressure-test ideas and know what to build next.
What we're looking for
  • A builder-designer who works fluently with AI tools. You can make small design changes directly in a codebase, and you use prototypes - and the agents themselves - to explore larger, ambiguous problems. You regularly use AI tools in your own design and build workflow.
  • A portfolio of strong end-to-end craft - interaction design, visual/UI
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