Staff Perception Engineer

5V Tech

United States

Remote

USD 180,000 - 250,000

Full time

4 days ago
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Job summary

5V Tech is seeking a Staff Perception Engineer, Robotics for a fully remote role across the United States. You will own the perception stack from sensors to scene understanding on deployed robots, setting architecture, deploying to the fleet, and helping scale the team.

You will design and build the perception stack (detection, tracking, 3D understanding), fuse LiDAR, camera, GPS and IMU, and optimize for latency and power on embedded compute.

Qualifications

  • 7+ years of hands‑on perception engineering, shipped to production on real, imperfect hardware.
  • Production‑grade modern C++, with perception running natively on the robot.
  • Strong fundamentals in multi‑view geometry, camera models and tracking.
  • Hands on experience with 3D/2.5D perception, such as point clouds, depth, or LiDAR‑camera fusion, ideally including overhead or beyond‑2D obstacle problems.
  • End‑to‑end ownership of a perception system, ideally at an early‑stage company.
  • Fluency with AI tools, balanced with strong independent engineering judgment.

Responsibilities

  • Design and build the full perception stack: detection, tracking and 3D scene understanding.
  • Fuse LiDAR, camera, GPS and IMU for reliable perception outdoors, in all conditions.
  • Solve true 2.5D/3D problems, including overhead obstacles, not just what's ahead.
  • Deploy and optimize on embedded compute with tight latency and power limits.
  • Build the tooling and metrics to measure and improve performance in the field.

Skills

Perception engineering
C++ (production-grade)
Multi-view geometry
3D/2.5D perception
AI tooling fluency
End-to-end system ownership

Tools

TensorRT
CUDA

Job description

Staff Perception Engineer, Robotics

Fully remote (US Only)

Base salary: $180K-250K

Total Comp: Base + annual bonus (performance based) + equity

We're partnering with a commercially proven robotics company whose autonomous machines are already working in the field for paying customers across the US. They're hiring their first dedicated perception engineer to own the stack end-to-end, from sensors to scene understanding, on robots that ship. You'll set the architecture, deploy to the fleet, and help build the perception team as the company scales.

What you'll do
  • Design and build the full perception stack: detection, tracking and 3D scene understanding.
  • Fuse LiDAR, camera, GPS and IMU for reliable perception outdoors, in all conditions.
  • Solve true 2.5D/3D problems, including overhead obstacles, not just what's ahead.
  • Deploy and optimize on embedded compute with tight latency and power limits.
  • Build the tooling and metrics to measure and improve performance in the field.
What you'll bring
  • 7+ years of hands‑on perception engineering, shipped to production on real, imperfect hardware.
  • Production‑grade modern C++, with perception running natively on the robot.
  • Strong fundamentals in multi‑view geometry, camera models and tracking.
  • Hands on experience with 3D/2.5D perception, such as point clouds, depth, or LiDAR‑camera fusion, ideally including overhead or beyond‑2D obstacle problems.
  • End‑to‑end ownership of a perception system, ideally at an early‑stage company.
  • Fluency with AI tools, balanced with strong independent engineering judgment.

Nice to have: TensorRT/CUDA on NVIDIA edge platforms, data and labeling pipelines, safety‑critical fallback design, simulation.

Why this role
  • Full ownership of the perception stack at a company with real deployments and revenue.
  • Your work goes straight onto production robots.
  • The chance to mentor and shape the perception team as it grows.
  • Fully remote across the US, with competitive base, annual bonus and equity.
Right to work
  • Visa sponsorship and H-1B transfers supported.
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