Software Engineer, Perception

Relling

San Francisco (CA)

On-site

USD 140,000 - 210,000

Full time

14 days+

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Job summary

Relling is seeking a Robot Perception Engineer to develop real-time perception pipelines and integrate cameras, depth sensors, and LiDAR with our robot platforms. You will own segmentation, tracking, and pose estimation, and design observation spaces used by learned controllers on the production line.

This role focuses on robust, end-to-end perception across hardware and software stacks. You will work with the controls and policy teams to ensure outputs feed control loops at the required

Qualifications

  • 4+ years of experience in robotics perception, computer vision, or related field.
  • Strong software fundamentals in Python and C++.
  • Hands-on experience with sensor integration and calibration (cameras, depth sensors, LiDAR, hand‑eye).
  • Experience building real‑time perception pipelines on real hardware.
  • Fluency with learned and classical CV; ability to choose approach per problem.
  • Experience with ROS/ROS2 or similar robotics middleware.
  • Ability to debug across the full stack from drivers to model behavior on live hardware.

Responsibilities

  • Develop and maintain real-time perception pipelines integrating cameras, depth sensors, and LiDAR with robot platforms.
  • Build segmentation, tracking, and pose estimation robust to variation and reflective features.
  • Design structured observation spaces and labeling pipelines for training controllers.
  • Own the 3D safety perception stack including occupancy prediction and protective stops.
  • Connect perception outputs to policy inputs at the control frequency.

Skills

Python
C++
Sensor calibration
ROS/ROS2
Real-time systems
Debugging
Perception pipelines

Tools

TensorRT
PCL
OpenCV

Job description

We're looking for a Robot Perception Engineer to develop the systems that give our robots a real-time understanding of the parts and workcells in front of them. You'll own the software that turns raw sensor data into the structured observations our controllers depend on, from camera integration and calibration through segmentation, tracking, and the 3D monitoring that lets our robots run alongside people.

What You'll Do
  • Develop and maintain real-time perception pipelines, integrating and calibrating cameras, depth sensors, and LiDAR with our robot platforms
  • Build segmentation, tracking, and pose estimation that holds up under part-to-part variation, deformable materials, and unreliable depth on thin or reflective features
  • Design the structured observation spaces our learned controllers consume, along with the labeling pipelines that make training them cheap
  • Own the 3D safety perception stack: occupancy prediction from point clouds, speed modulation, and protective stops that let our robots operate without fencing
  • Work with the controls and policy teams to connect perception outputs to policy inputs at control frequency
  • Support bring-up and field testing of new camera and sensor configurations on live production lines
  • Contribute to fault detection and recovery logic so the system survives an eight-hour shift
What We're Looking For
  • 4+ years of experience in robotics perception, computer vision, or a closely related field
  • Strong software engineering fundamentals in Python and C++
  • Hands‑on experience with sensor integration and calibration (cameras, depth sensors, LiDAR, hand‑eye)
  • Experience building real‑time perception pipelines that ran on real hardware
  • Fluency with both learned and classical CV, and the judgment to know which one a problem calls for
  • Experience with ROS/ROS2 or similar robotics middleware
  • Ability to debug across the full stack, from driver‑level sensor issues to model behavior on live hardware
Nice to Have (But Not Required)
  • Production experience with foundation‑model perception (SAM2, DINOv2, open‑vocabulary detectors), including where they break
  • Point cloud and 3D work: voxelization, occupancy networks, LiDAR processing
  • Manipulation background: visual servoing, imitation learning, ACT or diffusion policies
  • Sim‑to‑real experience, including domain randomization and sim/real co‑training
  • Deploying and optimizing models on edge or onboard compute (quantization, TensorRT)
  • Exposure to safety standards for collaborative robotics (ISO/TS 15066, speed and separation monitoring, power and force limiting)
  • Prior work on early‑stage hardware programs
Why This Role
  • Perception is the constraint. What our controllers can see sets the ceiling on what they can do, and the observation design you own moves task success more than the size of the model behind it.
  • You’ll work at the boundary of hardware and AI on live production lines, where success is measured by a QC pass rate rather than a benchmark score.
  • High ownership on a small team. The decisions you make will shape how our robots perceive every site we deploy to.
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