Staff Gameplay Designer: Social Sandbox & Avatar Systems

teamLFG

Washington

On-site

USD 105,000 - 158,000

Full time

14 days+

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Job summary

Sony Interactive Entertainment is seeking a contract Staff Gameplay Designer for a new multiplayer action game with teamLFG. You will prototype, implement avatar systems, and shape social gameplay in a cross-disciplinary team for a PlayStation project.

Responsibilities include building sandbox systems, avatar customization, and a progression economy, while collaborating with designers, artists, and engineers to deliver expressive player moments.

Qualifications

  • Experience in modern multiplayer social games with expressive sandbox elements.
  • Ability to prototype quickly across disciplines to test concepts.
  • Strong scripting and tool-design skills for fast iteration.

Responsibilities

  • Build avatar movement, sandbox systems, and player expression features.
  • Develop avatar customization and a progression economy.
  • Design reusable sandbox mechanics (Character, Camera, Controls).
  • Create NPCs and collaborate with audio, effects, and animation teams.
  • Communicate gameplay affordances clearly to players.

Skills

Multiplayer sandbox design
Collaborative teamwork
Rapid prototyping
Technical scripting
Character motion & animation
Autonomy under ambiguity
Communication skills
Planning & evaluation

Job description

Sony Interactive Entertainment is seeking a contract Staff Gameplay Designer for a new multiplayer action game with teamLFG. You will prototype, implement avatar systems, and shape social gameplay in a cross-disciplinary team for a PlayStation project.

Responsibilities include building sandbox systems, avatar customization, and a progression economy, while collaborating with designers, artists, and engineers to deliver expressive player moments.

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