Staff Engineer, Cinema Tech: Real-Time Embedded Audio/Video

Via Licensing Corporation

San Francisco (CA)

On-site

USD 171,000 - 234,000

Full time

14 days+

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Job summary

Dolby is seeking a Senior/Staff Software Engineer for its Cinema Technology Group in the San Francisco Bay Area. You will design and maintain real‑time software for embedded platforms (ARM/x86/FPGA) with a Linux/Open‑BSD stack, contributing to cinema playback servers, audio processors, and related devices.

The role emphasizes secure software design, collaboration with industry groups (DCI/SMPTE), and staying ahead of imaging/audio advances.

Qualifications

  • BS or higher in Computer Science, Computer Engineering, Electrical Engineering, or related.
  • 5+ years of hands‑on experience with real‑time embedded or audio/video products using C/C++.
  • High level written and verbal communication skills in a globally distributed organization.
  • Fluency in current LLM coding techniques, including risk/inefficiency elucidation.
  • Deep Linux experience, including custom driver and kernel patches.
  • Demonstrated history of innovation and creativity.

Responsibilities

  • Design and maintain security and audio/video real‑time software on mixed‑architecture embedded platforms (ARM, x86, FPGA, etc) with a software stack typically Linux or Open‑BSD based.
  • Design and maintain product secured infrastructure that scales from manufacture to release.
  • Work with DCI, SMPTE, and other industry groups to develop and implement new cutting‑edge standards.
  • Collaborate with Dolby's research teams to move technologies to releasable, maintainable products for cinemas.
  • Stay current with industry trends and emerging technologies.
  • Provide guidance to others inside or outside the engineering group.
  • Execute development projects on schedule.

Skills

C/C++
Real-time embedded
Linux
Kernel patches
Embedded platforms
FPGA
ARM
x86

Education

BS in Computer Science/Engineering

Job description

Dolby is seeking a Senior/Staff Software Engineer for its Cinema Technology Group in the San Francisco Bay Area. You will design and maintain real‑time software for embedded platforms (ARM/x86/FPGA) with a Linux/Open‑BSD stack, contributing to cinema playback servers, audio processors, and related devices.

The role emphasizes secure software design, collaboration with industry groups (DCI/SMPTE), and staying ahead of imaging/audio advances.

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