Sr. Studio Software Engineer - C++ & AI | Roblox NEW

The Briefed

San Mateo (CA)

On-site

USD 197,000 - 243,000

Full time

2 days ago
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Benefits offered by this job

Health/dental/vision insurance
Onsite meals and events
401(k) matching

Job summary

The Briefed is seeking a Sr. Studio Software Engineer for Roblox Studio Platform in a on-site role at our San Mateo campus.

You will help evolve Roblox Studio—the primary IDE for large-scale game development—by tackling architecture across desktop frameworks, OS integrations, and AI-native workflows. You will lead complex projects from concept to production, mentor engineers, and collaborate with UX to deliver a high-performance developer experience.

Qualifications

  • 5+ years of professional experience developing, shipping, and deploying user-facing applications.
  • Bachelor’s degree in Computer Science, Software Engineering, or equivalent practical experience.
  • 2+ years of deep, hands-on C++ development experience.
  • Experience across desktop OS, application frameworks, or game engines.
  • Analytical and organized engineer focused on code quality, AI integration, and tracking complex multi-threaded projects to resolution.

Responsibilities

  • Architect desktop application frameworks, windowing systems, code generation tools, and central backend infrastructure for a high-performance IDE experience.
  • Pioneer scalable AI-native features and tooling integrated into developer workflows.
  • Drive OS integration, system extensibility, and deep-level application patterns for professional game creation software.
  • Collaborate with UX designers to translate Studio’s user experience into a modern desktop design language.
  • Lead complex technical projects from concept through delivery and production maintenance.
  • Mentor engineers to foster technical excellence and resolve architectural bottlenecks across teams.

Skills

5+ years experience
Analytical mindset
AI integration
Multi-threading

Education

Bachelor's degree

Tools

React
SwiftUI
Cocoa
Swift
WPF

Job description

As a Sr. Studio Software Engineer for the Roblox Studio Platform, you will be a key contributor to the evolution of Roblox Studio—the primary IDE powering massive multiplayer online game creation for millions of global developers. Studio provides mission-critical tools for 3D modeling, animation, code generation, and end-to-end SDLC management. In this role, you will tackle complex engineering challenges across systems, operating systems, game engines, and application frameworks—pioneering "AI Native" agentic workflows, architecting foundational OS integrations, and evolving Studio's desktop application framework into a modern, high-performance developer platform.

Key Responsibilities
Platform Architecture & Technical Execution
  • Core User Features & Application Frameworks: Architect desktop application frameworks, windowing systems, code generation tools, and central backend infrastructure to power a seamless, high-performance IDE experience.
  • AI-Native Features & Tooling: Pioneer scalable application architectures that integrate complex, agentic AI use cases directly into developer workflows.
  • Foundational OS Architecture: Drive operating system integration, system extensibility, customizability, and deep-level application patterns for professional game creation software.
  • Design System Evolution: Collaborate closely with UX designers to translate Roblox Studio's user experience into a modern, consistent desktop design language.
  • End-to-End Ownership: Lead complex technical projects from initial concept through execution, delivery, and production maintenance.
  • Cross-Functional Collaboration & Mentorship: Work across teams and platforms to solve systemic architectural bottlenecks while mentoring engineers to foster technical excellence.
Requirements
Technical Skills & Experience Depth
  • Experience Track: 5+ years of professional experience developing, shipping, and deploying top-tier, user-facing applications.
  • Education: Bachelor’s degree in Computer Science, Software Engineering, or equivalent practical experience.
  • C++ Mastery: 2+ years of deep, hands-on software development experience with C++.
  • Systems & Frameworks Versatility: Experience working across complex desktop Operating Systems, Application Frameworks, or Game Engines.
  • Mindset & Problem-Solving: Analytical and organized engineer with a systematic focus on code quality, AI integration, and tracking complex multi-threaded projects to resolution.
Preferred Qualifications
  • Experience building UI frameworks or working with technologies like React, SwiftUI, Cocoa, Swift, or WPF.
  • Background developing professional developer tools, IDE extensions, 3D modeling suites, or commercial game engines.
Total Rewards & Benefits
  • Compensation & Equity: San Mateo base salary range ($196,750 – $243,290 USD) + competitive Roblox equity compensation.
  • Healthcare & Wellbeing: Comprehensive health, dental, and vision insurance packages for employees and eligible dependents.
  • Onsite Perks & Campus: Modern San Mateo headquarters featuring daily catered meals, team events, and state-of-the-art technical setups.
  • Time Off & Retirement: Generous vacation policies, paid company holidays, paid parental leave, and 401(k) matching programs.
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