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Sr. Machine Learning Engineer

Electronic Arts

California, Redwood City (MO, CA)

Remote

USD 161,000 - 240,000

Full time

Yesterday
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Job summary

Join a leading gaming company as a Machine Learning Engineer, where you will drive research and innovation in gameplay. Collaborate with teams to implement cutting-edge technologies and redefine gaming experiences. This role supports remote candidates and offers a competitive benefits package.

Benefits

Paid Time Off
Medical/Dental/Vision Insurance
401(k)
Paid Company Holidays
Paid Baby Bonding Leave

Qualifications

  • 3+ years of experience with AI and machine learning.
  • Strong technical background in research engineering and game development.

Responsibilities

  • Implement the technical strategy to support the research roadmap.
  • Collaborate with game teams to understand their technical needs.

Skills

AI
Machine Learning
Technical Strategy
Collaboration

Education

BS in Computer Science
Mathematics

Tools

Research Engineering
Game Development

Job description



Description & Requirements




Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.


EA SPORTS revolutionizes the world of gaming by driving transformational changes in how games are made and played. At EA SPORTS, everyone contributes to crafting the future of entertainment, building a community where creativity and innovation thrive.


The EA SPORTS Catalyst Research and Innovation Team is dedicated to pioneering research that propels the gaming industry forward. We aim to redefine gaming experience by integrating innovative technologies and exploring new paradigms in game development. We focus on forward-looking experimentation and harness the latest technology to uncover what makes games fun for humans.


As a Machine Learning Engineer, reporting to the Director of Technology, you will build the framework and tools necessary to drive our research strategy and innovation roadmap. You will work alongside our researchers to streamline their research and bring our innovations to life. Your mission is to redefine what is possible in gameplay by taking our team's research from concept to reality; empower experimentation, scale up new discoveries, and contribute to a strategy that brings the future of gaming to life at EA SPORTS.


This role is open to remote candidates.


Your Responsibilities:
  • Implement the technical strategy to support our research roadmap, exploring frontier technologies to shape the future of Sports Gaming
  • Work with the research team to support experiments with tooling and platforms, and data acquisition and management
  • Facilitate the sharing of results through prototypes and compelling interactive demonstrations
  • Stay abreast of the latest advancements in relevant technologies and propose impactful projects to inspire creativity
  • Collaborate with game teams to understand their technical needs and build strategies to scale and integrate new discoveries
  • Collaborate with a diverse range of partners, including research, engineering, and game development teams

Your Qualifications:
  • BS in Computer Science, mathematics or related field, or equivalent experience
  • Strong technical background, experience working with both research engineering and game development, and a proven track record of delivery
  • 3+ years of experience with AI and machine learning, their relevant tools and platforms, and their application in gaming
  • Expertise turning new ideas into effective implementations


COMPENSATION AND BENEFITS

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g., education, qualifications, certifications, experience, skills, geographic location, or business needs).


PAY RANGES


  • British Columbia (depending on location e.g., Vancouver vs. Victoria): $133,400 - $193,200 CAD
  • California (depending on location e.g., Los Angeles vs. Sacramento): $161,100 - $239,700 USD

In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with a baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k). Certain roles may also be eligible for bonus and equity.


In British Columbia, benefits include vacation (3 weeks per year to start), 10 days of sick time, paid top-up to EI/QPIP benefits when welcoming a new child, extended health/dental/vision coverage, life insurance, disability insurance, and a retirement plan. Certain roles may also be eligible for bonus and equity.


About Electronic Arts

We have an extensive portfolio of games and experiences worldwide, with opportunities across EA. We value adaptability, resilience, creativity, and curiosity. Our leadership fosters potential, learning, and experimentation, empowering you to excel and grow.

Our benefits programs focus on physical, emotional, financial, career, and community wellness to support a balanced life. Benefits may include healthcare, mental well-being support, retirement savings, paid time off, family leaves, and more. We nurture environments for our teams to bring their best.

Electronic Arts is an equal opportunity employer. Employment decisions are made without regard to race, color, national origin, sex, gender identity or expression, sexual orientation, age, religion, disability, or other protected characteristics. We consider employment-qualified applicants with criminal records as per law and provide workplace accommodations for individuals with disabilities.

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