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Sound Designer – Indie RPG (Part-Time)

Georgia Entertainment News

United States

Remote

USD 60,000 - 80,000

Part time

Today
Be an early applicant

Job summary

A creative indie game development company is seeking a sound designer for a fantasy RPG in Early Access. Responsibilities include designing immersive sound effects and collaborating closely with the development team using FMOD. This part-time, as-needed position offers flexibility and is ideal for someone who thrives in a small team environment.

Qualifications

  • Proven experience as a sound designer, preferably in video games.
  • Ability to audit, critique, and improve existing audio assets.
  • Comfortable working remotely and attending meetings on weekends.

Responsibilities

  • Audit and review current in-game audio, identifying areas for improvement.
  • Design and produce new sound effects for environmental ambience, characters, spells, and other game elements.
  • Collaborate with the development team to implement audio using FMOD.

Skills

Sound design experience
FMOD Studio proficiency
Creative and technical sound design skills
Excellent communication skills
Remote work comfort

Tools

FMOD
Job description
About the job

Join a creative indie team as a sound designer for a fantasy RPG currently in Early Access. You will be responsible for designing and implementing immersive sound effects, including environmental ambience, character audio, magical spells, and other genre-appropriate sounds. The role requires you to audit the existing audio, suggest and apply improvements, and create new sounds for upcoming content. You will collaborate closely with the development team, using FMOD to integrate your work, and are expected to take initiative in proposing creative audio solutions for new areas and enemies. Flexibility is essential, as meetings may occur on weekends and schedules will align with the pace of game development. This is a part-time, as-needed contract role, ideal for someone who thrives in a small, passionate indie environment.

Responsibilities
  • Audit and review current in-game audio, identifying areas for improvement
  • Design and produce new sound effects for environmental ambience, characters, spells, and other game elements
  • Collaborate with the development team to implement audio using FMOD
  • Playtest the game to ensure audio quality and consistency
  • Propose creative audio ideas for new content, areas, and enemies
  • Attend team meetings on a flexible schedule, including weekends as needed
  • Maintain a positive, proactive approach within a small indie team
Skills and Requirements
  • Proven experience as a sound designer, preferably in video games
  • Proficiency with FMOD Studio and audio implementation in games
  • Strong creative and technical sound design skills
  • Ability to audit, critique, and improve existing audio assets
  • Excellent communication and collaboration skills
  • Positive work ethic and adaptability to a flexible, part-time schedule
  • Comfortable working remotely and attending meetings on weekends
  • Experience with fantasy or RPG genres is a plus
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