Solutions Architect, Physical AI and Omniverse

NVIDIA

California (MO)

On-site

USD 124,000 - 241,500

Full time

14 days+
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Job summary

NVIDIA is seeking a Solutions Architect to drive adoption of DSX Sim, Omniverse libraries, and AI agent skills. You will partner with customers to architect and demonstrate simulation workflows that validate and operationalize AI factory digital twins.

The role requires a solid background in graphics, physics simulation, and OpenUSD, with strong collaboration across sales, product engineering, and partner teams to remove blockers and accelerate adoption.

Qualifications

  • Bachelor’s degree in a related field or equivalent experience.
  • 2+ years in engineering, technical sales, or solution architecture; 5+ for higher level.
  • Strong base in computer graphics, rendering, physics simulation, or digital twins.

Responsibilities

  • Assist ISVs, ecosystem partners, and lighthouse customers in adopting DSX Sim and Omniverse libraries.
  • Architect and demonstrate simulation workflows for AI factory digital twins.
  • Collaborate with partners to build asset pipelines using OpenUSD and SimReady specs.

Skills

Python
C/C++
OpenUSD
3D workflows

Education

Bachelor's degree

Tools

OpenUSD
ovRTX
ovPhysx
ovStorage
usd-agents

Job description

NVIDIA is a leader in accelerated computing, artificial intelligence, and next-generation platform innovation. Our Worldwide Field Operations Solutions Architecture team supports third-party software vendors, partners, and customers. We transform advanced technologies into practical, repeatable solutions. We are hiring a Solutions Architect to boost adoption of NVIDIA DSX Sim, Omniverse libraries, and AI agent skills. This position will establish DSX Sim as a shared, simulation-ready decision layer for AI factory creation! We also provide partners with actionable methods to embed accelerated rendering, physics, storage, streaming, and user interface capabilities into their applications. This role connects customer demands with field delivery and product engineering, improving how AI factories and industrial digital twins are developed, validated, and put into operation.

What You Will Be Doing
  • Assist independent software vendors, ecosystem partners, and lighthouse customers in assessing and adopting technologies within DSX Sim, and Omniverse libraries.
  • Architect and demonstrate simulation workflows that help customers build, validate, optimize, and operationalize AI factory digital twins.
  • Collaborate with partners to build and validate simulation-ready asset pipelines using OpenUSD, SimReady specifications, engineering data, multi-physics simulation, and operational inputs.
  • Drive incorporation of Omniverse libraries (ovRTX, ovPhysx, ovStorage, usd-agents, etc) into partner applications, services, and enterprise workflows.
  • Develop reusable reference architectures, demonstrations, sample workflows, benchmarks, and proof-of-concept evaluations that address customer challenges.
  • Translate technical and business requirements into clear solution plans while coordinating with sales, product engineering, developer relations, and partner teams to resolve blockers and advance adoption.
  • Gather field insights, advocate for partner needs, and contribute technical mentorship that improves product direction, enablement resources, and team execution.
What We Need To See
  • Bachelor’s degree in computer science, engineering, or a related technical field, or equivalent experience.
  • 2+ years of relevant engineering, technical sales, or solution architecture experience; candidates considered for the higher level typically bring 5+ years of related experience.
  • A solid base in one or more relevant areas, such as computer graphics, physically based rendering, physics simulation, engineering simulation, digital twins, or accelerated computing.
  • Practical understanding of three-dimensional workflows and asset pipelines through OpenUSD or similar scene-description, modeling, and data-interchange technologies.
  • Experience programming in Python and a higher-level language such as C, C++, or Java.
  • Hands‑on success developing technical prototypes, setting up evaluations, benchmarking solutions, or supporting customer implementations of external libraries.
  • Ability to manage technical relationships, explain sophisticated concepts clearly, and work closely with developers at external software companies, NVIDIA partners, and internal collaborators.
Ways To Stand Out From The Crowd
  • OpenUSD certification or substantial hands‑on work with OpenUSD composition, schemas, validation, optimization, or asset‑pipeline development.
  • Background crafting digital twins or simulation workflows for AI factories, data centers, architecture and engineering, industrial systems, or other complex physical environments.
  • Knowledge of high-performance rendering techniques, physics, and simulation technologies such as NVIDIA RTX, PhysX, CUDA, multi-physics solvers, or AI surrogate models.
  • Success enabling partner solutions or building workflows such as computer-aided‑design conversion, synthetic data generation, defect detection, neural reconstruction, or simulation-ready asset creation.

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 124,000 USD - 195,500 USD for Level 2, and 152,000 USD - 241,500 USD for Level 3. You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until July 20, 2026.

This posting is for an existing vacancy.

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering an inclusive work environment and proud to be an equal‑opportunity employer. We do not discriminate on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

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