Software Engineer, Unity Engine and XR

ByteDance

San Jose (CA)

On-site

USD 156,000 - 387,600

Full time

14 days+

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Benefits offered by this job

Medical, dental, and vision insurance
401(k) savings plan with company match
Paid parental leave
Paid Personal Time

Job summary

A leading tech company in San Jose is seeking a software developer for the PICO Developer Technology team to build XR technologies. The ideal candidate should have experience with Unity or Unreal engines, practical knowledge of game development, and expertise in 3D graphics. The role offers a competitive salary range of $156,000 - $387,600 annually along with comprehensive benefits, including medical insurance and generous paid time off.

Qualifications

  • Experienced with game engines such as Unity or Unreal.
  • Good practical knowledge of Unity engine scripting APIs.
  • Practical knowledge of 3D graphics, rendering, and shaders.

Responsibilities

  • Write Unity engine or Unreal Engine extensions.
  • Prototype and develop new engine, graphics, or XR features.
  • Drive PICO Unity developer SDK’s and XR tool packages.

Skills

Unity development
Unreal engine
3D graphics knowledge
C++/C# proficiency

Job description

About the Team

The PICO Developer Technology team is dedicated to building the foundational technologies that enable immersive XR experiences. Our team is responsible for developing and optimizing XR technologies across the software stack, including runtime software, developer SDKs, and game engines. By empowering our developers, we help create the most advanced XR applications.

Responsibilities
  • Write Unity engine or Unreal Engine extensions including engine runtime modules, graphics components, and native plugins
  • Prototype and develop new engine, graphics, or XR features for PICO XR device
  • Help integrate new runtime features with Unity tools and build pipelines
  • Help drive PICO Unity developer SDK’s and XR tool packages
  • Developer ecosystem support, addressing developer pain points
Minimum Qualifications
  • Experienced with game engines such as Unity or Unreal
  • Good practical knowledge of Unity engine scripting APIs
  • Practical knowledge of 3D graphics, rendering, and shaders
  • Strong knowledge of object‑oriented design patterns with C++/C#, 3D vector math and data structures
Preferred Qualifications
  • Good understanding of modern graphics, shaders and pipeline
  • Experience designing immersive applications, XR and web/mobile games/apps using Unity
  • Experience native Unity engine plugin development
Diversity & Inclusion

ByteDance is committed to creating an inclusive space where employees are valued for their skills, experiences, and unique perspectives. We celebrate diverse voices and strive to build an environment that reflects the many communities we reach.

Reasonable Accommodation

ByteDance is committed to providing reasonable accommodations in our recruitment processes for candidates with disabilities, pregnancy, sincerely held religious beliefs, or other reasons protected by applicable laws. If you need assistance or a reasonable accommodation, please reach out to us at https://tinyurl.com/RA-request

Job Information

【For Pay Transparency】Compensation Description (Annually)
The base salary range for this position in the selected city is $156,000 - $387,600 annually. Compensation may vary outside of this range depending on a number of factors, including a candidate’s qualifications, skills, competencies and experience, and location. Base pay is one part of the Total Package that is provided to compensate and recognize employees for their work, and this role may be eligible for additional discretionary bonuses/incentives, and restricted stock units.
Employees have day‑one access to medical, dental, and vision insurance, a 401(k) savings plan with company match, paid parental leave, short‑term and long‑term disability coverage, life insurance, wellbeing benefits, among others. Employees also receive 10 paid holidays per year, 10 paid sick days per year and 17 days of Paid Personal Time (prorated upon hire with increasing accruals by tenure). The Company reserves the right to modify or change these benefits programs at any time, with or without notice.

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