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Join a renowned animation studio as a Software Engineer, contributing to innovative filmmaking tools and the Universal Scene Description project. This role offers the opportunity to collaborate with artists and engineers, pushing the boundaries of filmmaking technology. You will tackle complex problems in a dynamic production environment, ensuring the software architecture is scalable and efficient. If you have a passion for software development and a desire to make an impact in the film industry, this is the perfect opportunity for you.
What you’ll do:
Contribute to Universal Scene Description (USD), an open-source software framework for asset interchange and collaborative editing that forms the backbone of Pixar’s filmmaking pipeline, and is used widely across various industries
Further integrate USD into Pixar’s custom toolset of 3D content creation applications, and help evolve its growing feature set while improving performance and scalability
Take ownership of challenging problems that arise from evolving the architecture of software that is heavily exercised in an active production environment
Collaborate with artists and other engineers to provide innovative technical solutions that extend our artistic and engineering reach
Join forces with external partners as USD continues to redefine pipelines across industries, bringing new contributors and collaborators to the table
What you offer:
A strong understanding of C++ that you continually expand upon
Solid knowledge of data structures and algorithms
Readiness to navigate a large code base with many active contributors
Creative problem solving skills, with attention to detail, and a desire to discover and address root causes
Pride and passion in building software architecture that minimizes complexity, scales well, and remains malleable to an ever evolving filmmaking pipeline
You hold yourself to a high bar when it comes to engineering methodologies, like writing maintainable code, providing good documentation and embracing automated testing
Love of the whole development cycle: From proposal and planning, to implementation, testing, optimization and deployment
You listen well and communicate clearly and succinctly
The hiring range for this position in Emeryville is $160,565.00 to $207,790.00 per year. The base pay actually offered will take into account internal equity and also may vary depending on the candidate’s geographic region, job-related knowledge, skills, and experience among other factors.
Pixar Animation Studios 是 The Walt Disney Company 的全資子公司,是一間獲得奧斯卡獎的電影工作室,擁有世界知名的技術、電腦動畫藝術的創意和製作能力。此北加州工作室創作了一些有史以來最成功且最受歡迎的動畫電影,包括 《Toy Story》、《Monsters, Inc.,》、《Cars》、《The Incredibles》、《Ratatouille》、《WALL•E》、 《Up》、《Toy Story 3》、《Brave》、《Inside Out》和 《Coco》。其電影贏得了 35 個奧斯卡獎項,迄今為止,全球票房已超過 130 億美元。
Walt Disney Company 連同其子公司和聯營公司,是領先的多元化國際家庭娛樂和媒體企業,其業務主要涉及三個範疇:Disney Entertainment、ESPN 及 Disney Experiences。Disney 在 1920 年代的起步之初,只是一間卡通工作室,至今已成為娛樂界的翹楚,並昂然堅守傳承,繼續為家庭中每位成員創造世界一流的故事與體驗。Disney 的故事、人物與體驗傳遍世界每個角落,深入人心。我們在 40 多個國家/地區營運業務,僱員及演藝人員攜手協力,創造全球和當地人們都珍愛的娛樂體驗。
這個職位隸屬於 Pixar Inc., 其所屬的業務部門是 Pixar Animation Studios。
Pixar Animation Studios 是機會均等的僱主。申請人將獲考慮聘僱,而不分種族、膚色、宗教、性別、國籍、性取向、性別身份、殘疾或受保護退伍軍人身分。Disney 培養商業文化,所有人的想法和決策都有助我們發展、創新、創造最好的故事,並與瞬息萬變的世界息息相關。
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