Software Engineer, Neural Graphics Developer Tools

NVIDIA

Santa Clara (CA)

On-site

USD 152,000 - 287,500

Full time

7 days ago
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Job summary

NVIDIA is seeking a highly skilled software engineer in Santa Clara to design and implement advanced tools for GPU debugging, performance, and AI-graphics workflows. You will collaborate across Compiler, Driver, Research, and GPU Architecture teams in an agile setting to deliver reliable, well-documented code.

Ideal candidates have 5+ years in software development, strong C/C++, experience with 3D graphics APIs, CUDA, and a passion for AI and high-performance graphics.

Qualifications

  • BS/MS in Computer Science, Computer Engineering, or equivalent experience.
  • 5+ years of relevant work experience in software development.
  • 5+ years of experience in 3D graphics, AI, and low-level programming.
  • Excellent C/C++ programming skills.
  • Ability to provide accurate estimates to ensure on-time delivery.
  • Knowledge of 3D graphics algorithms and GPU architectures; familiarity with Direct3D/OpenGL/Vulkan.
  • Experience with AI and deep learning, CUDA, TensorFlow or PyTorch.
  • Strong understanding of computer architecture concepts including virtual memory, caches, and threads.
  • Excellent written and verbal communication skills.

Responsibilities

  • Improve existing tools for NVIDIA GPUs to help developers identify and resolve rendering and performance issues.
  • Create new tools bridging AI and graphics in next generation workflows.
  • Collaborate with internal and external partners, including Compiler, Driver, Research, and GPU Architecture teams.
  • Drive technology discussions and provide feedback on system architecture.
  • Accurately estimate and prioritize tasks to create realistic delivery schedules.
  • Write fast, maintainable, reliable and well-documented object-oriented code.
  • Document requirements and designs, and review documents with key partners.
  • Meet with the QA Department to develop test plans for new features.

Skills

C/C++
3D graphics
AI and deep learning
CUDA
TensorFlow/PyTorch
Graphics APIs (Direct3D/OpenGL/Vulkan)
Computer architecture
Estimation & scheduling
Communication skills

Education

BS/MS in Computer Science or Computer Engineering or equivalent

Job description

What you'll be doing:

As a key member of the team, you will create new technical designs and implement features while working in an agile environment. You can expect to:

  • Improve existing tools for NVIDIA GPUs, enabling developers to quickly identify and resolve rendering and performance issues.

  • Create innovative new tools that bridge AI & graphics in next generation workflows.

  • Collaborate closely with internal and external partners, including teams within NVIDIA such as the Compiler, Driver, Research, and GPU Architecture teams.

  • Drive technology discussions and provide feedback on system architecture.

  • Accurately estimate and prioritize tasks in order to create realistic delivery schedules.

  • Write fast, effective, maintainable, reliable and well-documented object-oriented code.

  • Document requirements and designs, and review documents with key partners.

  • Meet with the QA Department to develop test plans for new features.

What we need to see:
  • BS/MS in Computer Science, Computer Engineering, or equivalent experience.

  • 5+ years of relevant work experience in software development

  • Real passion for 3D graphics, AI, and low-level programming with 5+ years of relevant industry experience.

  • Excellent C/C++ programming skills.

  • Ability to provide accurate estimates to ensure delivery of software on time.

  • Knowledge of 3D Graphics Algorithms and GPU Architectures, with proficiency in at least one 3D Graphics API such as Direct3D, OpenGL, or Vulkan.

  • Demonstrated experience with AI and deep learning techniques, including familiarity with neural network architectures, CUDA, and frameworks such as TensorFlow or PyTorch.

  • Deep understanding of computer architecture concepts such as virtual memory, caches, registers, threads, and heterogeneous computing.

  • Excellent written and verbal communication skills.

Ways to stand out from the crowd:
  • Familiarity with deep learning and AI, particularly in applying these technologies to enhance graphics performance and quality.

  • Background in the game industry, research, or in a field that requires high-performance graphics.

  • Be able to demonstrate initiative and determination to get things done.

NVIDIA is widely considered to be one of the technology world’s most desirable employers with some of the most forward-thinking and hardworking people in the world working here.

If you're highly technical and enthusiastic about 3D Graphics, we want to hear from you! For two decades, we have pioneered visual computing, the art and science of computer graphics. With our invention of the GPU - the engine of modern visual computing - the field has expanded to encompass video games, movie production, product design, medical diagnosis and scientific research. Today, we stand at the beginning of the next era, the AI computing era, ignited by a new computing model, GPU deep learning.

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 152,000 USD - 241,500 USD for Level 3, and 184,000 USD - 287,500 USD for Level 4.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until July 27, 2026.

This posting is for an existing vacancy.

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

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