Software Engineer, ML Infrastructure

Cursor

New York, San Francisco (NY, CA)

On-site

USD 120,000 - 150,000

Full time

14 days+

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Job summary

cursor in New York, New York, seeks talented engineers to enhance their ML Infrastructure team, focusing on building a robust and scalable coding model. Candidates should be proficient in Python, Golang, Rust, and have a strong background in systems-focused programming.

This is a unique opportunity to work closely with researchers, improve training systems, and automate GPU cluster management while collaborating in a flat organizational structure that values creative input.

Qualifications

  • Strong background in software engineering, particularly in systems and infrastructure.
  • Experience with distributed storage and networking infrastructure on Linux systems.
  • Production use of infrastructure-as-code and configuration management.

Responsibilities

  • Collaborate with ML researchers to improve training throughput and reliability.
  • Plan and build cutting-edge GPU infrastructure with OEMs and cloud providers.
  • Create software to automate building and monitoring GPU clusters.

Skills

Systems and infrastructure-focused software engineering
Python
Typescript
Rust
Golang

Tools

Kubernetes
Nvidia GPUs
Ray
Slurm

Job description

Our mission is to automate coding. The first step in our journey is to build the best tool for professional programmers, using a combination of inventive research, design, and engineering. Our organization is very flat, and our team is small and talent dense. We particularly like people who are truth-seeking, passionate, and creative. We enjoy spirited debate, crazy ideas, and shipping code.

About the role

The ML Infrastructure team builds large-scale compute, storage, and software infrastructure to support Cursor’s work building the world’s best agentic coding model. We’re looking for strong engineers who are interested in building high-performance infrastructure and the software to support it. This role works closely with ML researchers and engineers to enable their work through improvements to our training framework, systems reliability/performance, and developer experience.

What you’ll do
  • Collaborate with ML researchers to improve the throughput and reliability of training

  • Work with OEMs, cloud service providers, and others to plan and build cutting-edge GPU infrastructure

  • Improve the density and scalability of compute environments to enable increasingly large RL workloads

  • Create software and systems to automate building, monitoring, and running GPU clusters

  • Build workload scheduling and data movement systems to support Cursor’s growing training footprint

You may be a fit if
  • A strong background in systems and infrastructure-focused software engineering, particularly in Python, Typescript, Rust, and Golang

  • Experience with distributed storage and networking infrastructure, particularly on Linux systems across cloud and bare metal environments

  • Exposure to large-scale systems and their unique challenges, ideally across thousands of nodes with significant resource footprints.

  • Production use of infrastructure-as-code and configuration management, across hosts and Kubernetes

Nice to have
  • Operational exposure to Nvidia GPUs with Infiniband or RoCE, particularly with Blackwell and Hopper-class hardware

  • Exposure to Ray, Slurm, or other common compute and runtime schedulers

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