Software Engineer III

Epitec

Cupertino (CA)

Hybrid

USD 180,000 - 210,000

Full time

14 days+
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Job summary

Epitec is seeking a Software Engineer III in Cupertino, CA for a full-time contract role. You will serve as the primary engineering contact for game developers, providing hands-on support, debugging integration issues, and creating documentation.

You will build self-service tools and Unity wrappers to streamline platform adoption. The candidate will bring 6–10 years of experience in mobile development, strong Swift/Obj-C skills, and expertise in iOS, Unity, and API integration.

Qualifications

  • 6–10 years of professional software engineering experience.
  • Proven proficiency in Swift and/or Objective-C.
  • Strong experience with iOS platforms and Xcode lifecycle management.

Responsibilities

  • Serve as the primary engineering point of contact for external game development partners integrating platform frameworks into their titles.
  • Provide hands-on technical support through office hours, direct correspondence, and developer consultations.
  • Troubleshoot and debug integration issues, identifying whether problems stem from implementation errors or framework defects.
  • Develop and maintain integration documentation, developer guides, sample code, and test plans.
  • Build self-service tooling that helps partners validate and troubleshoot integrations independently.
  • Create and maintain Unity plugin wrappers that simplify framework adoption for game studios.
  • Reproduce, document, and elevate technical issues to internal engineering teams with detailed bug reports.
  • Gather feedback from developers and help drive improvements to framework capabilities and future enhancements.
  • Support multiple concurrent partner engagements while ensuring a high-quality developer experience.

Skills

Swift
Objective-C
iOS Development
Unity
C#
Xcode
App Store Deployment
API Integration
SDK Support
Technical Documentation
Software Debugging
Issue Triage
Developer Support
Game Development Tools
Cross-Functional Collaboration

Education

Bachelor's degree in Computer Science, Software Engineering, Computer Engineering, Game Development, or related field
Equivalent combination of education and professional experience

Job description

Job Title:

Software Engineer III

Location:

Cupertino, CA

Job Type:

Full-time, 6-months, On-Going Contract, W2

Schedule:

Monday – Friday, Hybrid

Pay Range:

$89.70per hour

Job Description:
Key Responsibilities
  • Serve as the primary engineering point of contact for external game development partners integrating platform frameworks into their titles.

  • Provide hands-on technical support through office hours, direct correspondence, and developer consultations.

  • Troubleshoot and debug integration issues, identifying whether problems stem from implementation errors or framework defects.

  • Develop and maintain integration documentation, developer guides, sample code, and test plans.

  • Build self-service tooling that helps partners validate and troubleshoot integrations independently.

  • Create and maintain Unity plugin wrappers that simplify framework adoption for game studios.

  • Reproduce, document, and elevate technical issues to internal engineering teams with detailed bug reports.

  • Gather feedback from developers and help drive improvements to framework capabilities and future enhancements.

  • Support multiple concurrent partner engagements while ensuring a high-quality developer experience.

Requirements
  • 6-10 years of professional software engineering experience.

  • Strong proficiency in Swift and/or Objective-C.

  • Experience developing for iOS platforms.

  • Solid knowledge of Xcode, App Store distribution, application launch processes, and lifecycle management.

  • Working proficiency with Unity and C#.

  • Prior experience in Developer Relations, Partner Engineering, Technical Support Engineering, Solutions Engineering, or a similar customer-facing technical role.

  • Strong debugging, troubleshooting, and root-cause analysis skills.

  • Ability to manage a high volume of technical requests while maintaining attention to detail.

  • Excellent verbal and written communication skills.

Preferred Qualifications
  • Experience with subscription, entitlement, or in-app purchase technologies such as StoreKit.

  • Experience building SDKs, developer frameworks, plugins, integration tooling, or developer-facing libraries.

  • Familiarity with Unreal Engine or additional game development engines.

  • Experience supporting game studios, gaming products, or developer ecosystems.

  • Previous experience working within large-scale consumer technology environments.

  • Familiarity with engineering workflows and developer support processes.

Skills
  • Swift

  • Objective-C

  • iOS Development

  • Unity

  • C#

  • Xcode

  • App Store Deployment

  • API Integration

  • SDK Support

  • Technical Documentation

  • Software Debugging

  • Issue Triage

  • Developer Support

  • Game Development Tools

  • Cross-Functional Collaboration

Education
  • Bachelor's degree in Computer Science, Software Engineering, Computer Engineering, Game Development, or a related technical field.

  • Equivalent combination of education and professional experience will be considered.

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