Software Engineer II - Identity

Electronic Arts (EA)

Redwood City (CA)

On-site

USD 120,600 - 184,000

Full time

14 days+

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Benefits offered by this job

Paid time off (3 weeks)
80 hours sick time
16 paid company holidays
10 weeks paid baby bonding leave
Medical/dental/vision insurance
Life insurance
Disability insurance
401(k) plan

Job summary

Electronic Arts (EA) is looking for a Software Engineer to enhance the Identity ecosystem. The role involves building and maintaining backend services, debugging, and enhancing system reliability. Candidates need 3+ years in software engineering, with proficiency in Java or Python and experience with CI/CD tools.

This position offers competitive pay, comprehensive benefits, and opportunities for professional growth. Join EA in transforming interactive entertainment while enjoying a range of perks including paid time off and health insurance.

Qualifications

  • 3+ years of experience with software engineering fundamentals, including data structures, APIs, testing, and debugging.
  • Proficiency in Java or Python.
  • Experience building backend services or APIs with relational or NoSQL databases in cloud environments.
  • Familiarity with infrastructure automation and AI practices.
  • Experience with CI/CD tools such as Jenkins, Maven, GitLab.

Responsibilities

  • Build, test, and maintain services for EA's Identity ecosystem.
  • Debug service issues and improve reliability.
  • Work with senior engineers on platform improvements.
  • Partner with product managers, technical leads, and engineers to create solutions.
  • Document your work and support operational readiness.

Skills

Software engineering fundamentals
Java
Python
Backend services or APIs
Infrastructure automation
CI/CD tools

Job description

Overview

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. A community that connects across the globe, where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Central Technology is the force multiplier, accelerating creative opportunity and progress at EA. We are a world-class community of technologists, innovators, strategists, and orchestrators transforming interactive entertainment. We power the platforms, AI-driven tools, live services, and infrastructure that ensure global scale, secure player experiences, and unlock bold new possibilities.

Infrastructure & Platform Services builds and runs the technology foundation for EA\'s games. Our teams deliver the live services and backend infrastructure used to ship, scale, and operate secure, reliable game experiences for millions of players worldwide.

Responsibilities
  • You will build, test, and maintain services for EA\'s Identity ecosystem.
  • You will debug service issues and improve reliability.
  • You will work with senior engineers on platform improvements.
  • You will partner with product managers, technical leads, and engineers to create solutions.
  • You will document your work and support operational readiness.
Qualifications
  • 3+ years of experience with software engineering fundamentals, including data structures, APIs, testing, and debugging
  • Proficiency in Java or Python
  • Experience building backend services or APIs with relational or NoSQL databases in cloud environments
  • Familiarity with infrastructure automation and AI practices
  • Experience with CI/CD tools such as Jenkins, Maven, GitLab
Pay Transparency - North America

Pay ranges and benefits information is provided for this role in applicable locations. The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant factors (e.g., education, qualifications, certifications, experience, skills, geographic location, or business needs).

  • California (depending on location e.g. Los Angeles vs. San Francisco) *$120,600 - $184,000 USD

Pay is just one part of the overall compensation at EA. In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.

About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth. We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Equal Opportunity

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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