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Software Engineer II - C++/Rust

The Walt Disney Company

Morrisville (NC)

On-site

USD 114,000 - 169,000

Full time

30+ days ago

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Job summary

Join a forward-thinking company as a Software Engineer II specializing in C++ and Rust. This exciting role involves developing innovative client applications for popular streaming platforms, enhancing user experiences across a variety of devices. You'll collaborate with talented engineers, pushing the boundaries of technology to deliver magical viewing experiences. With a focus on creativity and innovation, you'll play a key role in shaping the future of media at a renowned entertainment leader. If you're passionate about coding and eager to make an impact, this opportunity is perfect for you!

Benefits

Medical benefits
Financial benefits
Bonus opportunities
Flexible work environment

Qualifications

  • 3+ years of C/C++ experience on embedded systems.
  • 1-2+ years of Rust experience for cross-platform code.

Responsibilities

  • Build client application experiences in Rust.
  • Develop new application features for user interfaces and analytics.

Skills

C/C++
Rust
Cross-platform coding
UX design
Embedded systems

Education

Bachelor's degree in Computer Science
Bachelor's degree in Electrical Engineering

Tools

Build runners
OpenGL
Vulkan
Webkit

Job description

Software Engineer II - C++/Rust
Job ID: 10118810
Location: Burbank, California, United States / Santa Monica, California, United States / San Francisco, California, United States / New York, New York, United States / Seattle, Washington, United States
Business: Disney Entertainment
Date posted: Apr. 10, 2025
Job Summary:

Disney Entertainment & ESPN Technology

On any given day at Disney Entertainment & ESPN Technology, we’re reimagining ways to create magical viewing experiences for the world’s most beloved stories while also transforming Disney’s media business for the future. Whether that’s evolving our streaming and digital products in new and immersive ways, powering worldwide advertising and distribution to maximize flexibility and efficiency, or delivering Disney’s unmatched entertainment and sports content, every day is a moment to make a difference to partners and to hundreds of millions of people around the world.

A few reasons why we think you’d love working for Disney Entertainment & ESPN Technology:

  • Building the future of Disney’s media business: DE&E Technologists are designing and building the infrastructure that will power Disney’s media, advertising, and distribution businesses for years to come.
  • Reach & Scale: The products and platforms this group builds and operates delight millions of consumers every minute of every day – from Disney+ and Hulu, to ABC News and Entertainment, to ESPN and ESPN+, and much more.
  • Innovation: We develop and execute groundbreaking products and techniques that shape industry norms and enhance how audiences experience sports, entertainment & news.

The Product & Data Engineering team is responsible for end-to-end development for Disney’s world-class consumer-facing products, including streaming platforms Disney+, Hulu, and ESPN+, and digital products & experiences across ESPN, Marvel, Disney Studios, NatGeo, and ABC News. The team drives innovation at scale for millions of consumers around the world across Apple, Android, Smart TVs, game consoles, and the web, with our platforms powering core experiences like personalization, search, messaging and data.

As part of the Living Room Devices, Native Client Platform Rust Client Application Engineering Team, you will help us push the boundaries of what is possible on some of the most interesting 10-foot devices in the marketplace! You’ll be part of the team that builds our Direct-to-Consumer client apps, such as Disney+, Star+, ESPN and Hulu on a wide range of devices supported by our Native Client Platform. Best of all, you’ll get to build these apps in Rust!

We’re looking for a Software Engineer II who has experience in Rust and comes from a C/C++ background, who knows how to write cross platform code, and is ready to push the boundaries of UX on our custom in-house runtime to provide the best app experiences for our viewers on devices across the varying spectrum from set-top boxes to modern game consoles.

***This is an on-site position and must sit in one of our technology offices listed above.

Responsibilities:

  • Bring journey-level native engineering skills to be a critical member of a team of engineers responsible for building our client application experiences in Rust.
  • Contribute to the development of new application features from on-boarding to browse UI/UX experiences, analytics, video playback UI/UX and much more. If you see it on screen, you’ll likely have a chance to work on it in code.
  • Work with hardware manufacturing partners to vet new hardware from a client application perspective.
  • Collaborate closely with our Native Client Platform Core engineering team, services engineering teams and product owners to help understand and explain device limitations and requirements.

Basic Qualifications:

  • Candidates should have 3+ years of C/C++ experience on embedded systems and/or writing portable multi-platform code, with 1-2+ years of personal or professional Rust experience.
  • Understanding of various chip architectures and what features they support.
  • Experience using build runners / compilation tools for multi-platform projects.
  • Bachelor’s degree in computer science, Information Systems, Software, Electrical or Electronics Engineering, or comparable field of study, and/or equivalent work experience.

Preferred Qualifications:

  • Experience working on user interface-level code with knowledge of common patterns, architectures and approaches to present a data driven UX to viewers.
  • Familiarity with set-top box development and specialized SoCs from manufacturers like Broadcom, MediaTek, SigmaTel, etc.
  • Graphics experience with OpenGL/EGL, OpenGL ES, Vulkan, Metal, etc.
  • Cross device dependency management.
  • Game engines and game engine technologies.
  • Internals of browser technology such as Webkit, WPE, Chromium, Cobalt.

#DisneyTech


The hiring range for this position in San Francisco is $125,800 - $168,700 per year, in New York City and Seattle is $120,300 - $161,300, and Santa Monica is $114,900 - $154,100 per year. The base pay actually offered will take into account internal equity and also may vary depending on the candidate’s geographic region, job-related knowledge, skills, and experience among other factors. A bonus and/or long-term incentive units may be provided as part of the compensation package, in addition to the full range of medical, financial, and/or other benefits, dependent on the level and position offered.

About Disney Entertainment:

At Disney Corporate you can see how the businesses behind the Company’s powerful brands come together to create the most innovative, far-reaching and admired entertainment company in the world. As a member of a corporate team, you’ll work with world-class leaders driving the strategies that keep The Walt Disney Company at the leading edge of entertainment. See and be seen by other innovative thinkers as you enable the greatest storytellers in the world to create memories for millions of families around the globe.

About The Walt Disney Company:

The Walt Disney Company, together with its subsidiaries and affiliates, is a leading diversified international family entertainment and media enterprise that includes three core business segments: Disney Entertainment, ESPN, and Disney Experiences. From humble beginnings as a cartoon studio in the 1920s to its preeminent name in the entertainment industry today, Disney proudly continues its legacy of creating world-class stories and experiences for every member of the family. Disney’s stories, characters and experiences reach consumers and guests from every corner of the globe. With operations in more than 40 countries, our employees and cast members work together to create entertainment experiences that are both universally and locally cherished.

This position is with Disney Streaming Technology LLC, which is part of a business we call Disney Entertainment.

Disney Streaming Technology LLC is an equal opportunity employer. Applicants will receive consideration for employment without regard to race, religion, color, sex, sexual orientation, gender, gender identity, gender expression, national origin, ancestry, age, marital status, military or veteran status, medical condition, genetic information or disability, or any other basis prohibited by federal, state or local law. Disney champions a business environment where ideas and decisions from all people help us grow, innovate, create the best stories and be relevant in a constantly evolving world.

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