Software Engineer II

Crystal Equation Corporation

New York (NY)

Hybrid

USD 96,000 - 103,000

Full time

2 days ago
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Benefits offered by this job

Paid time off
Medical/dental/vision insurance
401K
Parental leave

Job summary

Crystal Equation Corporation is seeking a Software Engineer II (Remote) to tackle design challenges in short sprints and redesign complex data-dense interfaces. You will craft guided user experiences for tables, graphs, and admin surfaces, collaborating with product and engineering teams.

Ideal candidates bring 4+ years of UX/product design, strong Figma proficiency, and a proven ability to work independently on multiple deliverables within a distributed team.

Qualifications

  • 4+ years UX/product design experience with a portfolio of shipped work.
  • Proven experience designing data-dense enterprise or internal tooling.
  • Strong Figma skills including components, variants, and design-system contribution.
  • Track record of self-directed work with multiple concurrent deliverables and light supervision.
  • Ability to interview technical users and translate domain complexity into clear interfaces.
  • Excellent written communication in an async environment.

Responsibilities

  • You'll work across a rolling set of focused design problems, typically delivered in 1-2 weeks.
  • Redesign individual screens and user flows - document creation, requirement editing, dependency linking, coverage views
  • Improve dense table and graph views: information hierarchy, filtering, bulk actions, empty and error states
  • Take a short problem statement, scope it independently, and propose an approach before designing
  • Turn engineer- and TPM-reported friction (including bugs and feedback) into concrete design fixes
  • Produce dev-ready specs and partner with engineers through build and QA
  • Sequence your own work against milestones and keep status visible to a distributed team

Skills

UX design
Figma
Design systems
Self-directed work
Interview technical users
Written communication

Tools

Data-dense tooling

Job description

Software Engineer II Remote
Responsibilities
  • You'll work across a rolling set of focused design problems, typically delivered in 1-2 weeks.
  • Redesign individual screens and user flows - document creation, requirement editing, dependency linking, coverage views
  • Improve dense table and graph views: information hierarchy, filtering, bulk actions, empty and error states
  • Take a short problem statement, scope it independently, and propose an approach before designing
  • Turn engineer- and TPM-reported friction (including bugs and feedback) into concrete design fixes
  • Produce dev-ready specs and partner with engineers through build and QA
  • Sequence your own work against milestones and keep status visible to a distributed team
Requirements
  • 4+ years UX/product design experience with a portfolio of shipped work
  • Proven experience designing data-dense enterprise or internal tooling - tables, graphs, hierarchies, admin surfaces
  • Strong Figma skills including components, variants, and design-system contribution
  • Track record of self-directed work with multiple concurrent deliverables and light supervision
  • Ability to interview technical users and translate domain complexity into clear interfaces
  • Excellent written communication in an async environment

Pay range is $70 - $75 per hour with full benefits available, including paid time off, medical/dental/vision/life insurance, 401K, parental leave, and more.

Our compensation reflects the cost of labor across several US geographic markets.

Pay is based on several factors including market location and may vary depending on job-related knowledge, skills, and experience.

THE PROMISES WE MAKE

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