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INSPYR Solutions in Los Angeles seeks a Software Engineer II to design, refactor, and operate tools that keep game production moving. You will build AI-forward automations that accelerate producers, designers, and cross-functional partners, and create robust, reusable systems for long-term use.
This contract role covers Production Tooling refinement, Airtable integration support, set development tooling, and other technical needs.
Title:Software Engineer II
Location: Los Angeles, CA (hybrid)
Duration: 6-12+month contract to at least 7/30/2027 (with possible extension)
Compensation: $86.62 - $111.92
Job Summary
As a Software Engineer, you will build, refactor, extend, and operate the tools and systems that keep our game's production and set development moving. You will build AI-forward automations that accelerate and enable producers, designers, and cross-functional partners, and build long-term-usable systems.
This is a contract role with a scope that spans Production Tooling refinement, Airtable integration support, Set Development tooling, and other technical needs on the team. You will partner with production, design, and engineering to identify friction points and ship the automations, integrations, and refactors that remove them. Where existing prototypes are load-bearing, you will make them robust; where new automation would compress a manual workflow, you will build it.
This role reports to the project's Engineering Lead.
On this team, you will be: