Software Engineer, GTM

Digitailor

San Carlos (CA)

Hybrid

USD 200,000 - 300,000

Full time

3 days ago
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Job summary

OpenArt is seeking a Software Engineer to advance our AI storytelling and visual creation platform. You’ll work on agent-backed features, iterate on OpenArt Agent and Arena, and collaborate with product, design and GTM teams to turn market signals into valuable capabilities.

You’ll prune trade-offs between speed, quality and scale while shipping frontend work in React/Next.js. A strong emphasis on product sense and clear communication will be essential in this role.

Qualifications

  • 2+ years of full-stack engineering experience shipping production software.
  • Hands-on experience building LLM-powered agents or applications with real users.
  • Familiarity with agent harness concepts: tool use, context/memory management, multi-step planning, or sub-agent orchestration.
  • Strong data modeling and schema design skills for real product use cases.
  • A strong AI-assisted coding practice using tools like Claude Code, Codex, or Cursor.
  • Product sense to make agent experiences trustworthy and delightful.
  • Clear communication to explain agent behavior and trade-offs to non-engineers.

Responsibilities

  • Contribute to development and iteration of OpenArt Agent and related products.
  • Build and evolve OpenArt Arena for exploring and evaluating generative models.
  • Collaborate with product, design and GTM to turn market signals into capabilities.
  • Evaluate video and image generation models for quality and real-world usefulness.
  • Prototype and ship innovative projects inspired by new models and tech shifts.
  • Deliver polished frontend experiences in React and Next.js end-to-end.

Skills

Full-stack engineering
LLM-powered agents
Data modeling
AI-assisted coding
Product sense
Technical communication

Tools

React
Next.js
Claude Code
Codex
Cursor

Job description

Software Engineer, GTM About OpenArt OpenArt is an AI storytelling and visual creation platform used by millions of creators worldwide. We're building the next generation of creative tools powered by cutting-edge AI - enabling anyone to create videos, visuals, characters, and stories with unprecedented speed and imagination. We believe the future of creativity is AI-native, and we're shaping that future. Why Join OpenArt Ground floor of a new category - help define what "agent" means for creative work, the way Director redefined what "directing" means for video. Small team, massive surface area - engineers own real systems end to end, not slices. Real scale, real stakes - your agents run for millions of creators, and what you ship shows up in the product within days. Founder-led engineering culture - both founders are technical and deeply involved in product and architecture. AI-native product - you'll help decide how frontier models get orchestrated and exposed as experiences that feel effortless rather than technical. High ownership, low process - we value judgment, clarity, and speed over bureaucracy.

The Role

also involves evaluating the latest video and image generation models, understanding where they excel, and translating those insights into better product capabilities and user experiences. This is a highly product-oriented engineering role. You'll work closely with product, design, and the broader GTM team, moving quickly from market signal to prototype to production. You'll need strong product instincts, solid engineering judgment, and the ability to balance speed, quality, and scalability.

What You’ll Do
  • Contribute to the development and iteration of OpenArt Agent and other OpenArt products
  • Build and evolve OpenArt Arena, creating intuitive experiences for exploring and evaluating generative AI models
  • Partner closely with product, design, and GTM to turn emerging market trends into compelling product capabilities
  • Evaluate video and image generation models across quality, capabilities, reliability, and real-world use cases
  • Rapidly prototype and ship innovative projects inspired by new models, technologies, and shifts in user behavior
  • Ship polished, production-ready frontend experiences in React and Next.js, end to end
  • Make pragmatic trade-offs between speed, correctness, and scalability and communicate them clearly
What We’re Looking For
Core Requirements
  • 2+ years of full-stack engineering experience shipping production software
  • Hands-on experience building LLM-powered agents or applications that have reached real users - not just prototypes or demos
  • Working familiarity with agent harness concepts: tool use, context/memory management, multi-step planning, or sub-agent orchestration
  • Solid data modeling and schema design skills for real product use cases
  • A strong AI-assisted coding practice - you use tools like Claude Code, Codex, or Cursor as a core part of how you build, and have real opinions about what makes them work well
  • Product sense - you think about what makes an agent experience feel trustworthy and delightful, not just functional
  • Clear communication - you can explain agent behavior and technical trade-offs to teammates who aren't engineers
Nice to Have
  • Experience authoring reusable Agent Skills or structured agent workflows
  • Practical experience building MCP servers or CLI tooling for agents
  • Exposure to agent orchestration frameworks (Claude Agent SDK, LangGraph, or similar) or LLM evaluation / observability tooling
  • Hands-on experience with image / video generation models
  • Startup experience, or having built something 0 to 1 (side projects count)
Compensation

$200k-$300k+ total compensation including base salary, bonus, equity Equity - meaningful ownership in what you build High autonomy, high growth environment

Work Setup

San Carlos, CA (hybrid allowed) Visa sponsorship available

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