Software Engineer, Graphics & Camera Pipeline

Rivet Industries

Bellevue (WA)

On-site

USD 200,000 - 275,000

Full time

14 days+

Get more replies from employers

Send a job-specific resume in minutes.

Job summary

Rivet is seeking a Software Engineer, Graphics & Camera Pipeline in San Jose or Bellevue to own the end-to-end camera and graphics stack. You will move raw sensor data through low-latency paths, enabling real-time reprojection for mixed reality applications across Linux and Android.

The role requires deep expertise in firmware, OS, and GPU pipelines (OpenGL/Vulkan/CUDA) with hardware interfaces and driver debugging.

Qualifications

  • 5+ years in system software, graphics, or camera pipelines.
  • Strong Linux/Android system-level experience (kernel, drivers, HAL).
  • Solid understanding of camera ISP pipelines and frame timing.

Responsibilities

  • Own end-to-end camera and graphics pipeline from sensor input to rendered output.
  • Build and optimize low-latency data paths for camera ingestion, processing, reprojection.
  • Work across Linux and Android layers to support real-time imaging workloads.
  • Interface with hardware to bring up and debug drivers and data flows.
  • Design memory, buffer, and synchronization strategies (zero-copy, DMA, GPU interop).
  • Enable mixed reality rendering by aligning real-world imagery with virtual overlays.
  • Debug and resolve complex system-level issues across firmware, OS, and app layers.
  • Collaborate with hardware, perception, and app teams to ship performant systems.

Skills

5+ yrs exp
Systems software
Graphics pipelines
Camera pipelines
Linux/Android sys-level
Real-time systems
Hardware interfacing
Debug across stack

Tools

OpenGL
Vulkan
CUDA
DMA
GPU interop
C/C++

Job description

Rivet is an American company building integrated task systems — fusing hardened hardware with software, sensors, AI, and networking — for industrial workforces and defense personnel. We create capabilities that multiply the effectiveness of every individual and withstand the world’s toughest environments.

Work Authorization Requirement: Due to the nature of our business and compliance with federal regulations, all candidates must be a "U.S. Person". Upon hire, you will be required to provide documentation verifying your status as a U.S. Citizen, a lawful permanent resident, or a protected individual under 8 U.S.C. 1324b(a)(3).

Role: Software Engineer, Graphics & Camera Pipeline

Location: San Jose or Bellevue

Compensation: $200,000-$275,000 + benefits

Description

At Rivet, we’re building systems that fuse sensor data with real-time digital overlays. This role sits at the core of that experience. We’re looking for a software engineer who operates at the intersection of firmware, OS, and real-time graphics—someone who can take raw camera input, move it efficiently through the system, and enable low-latency reprojection and rendering for mixed reality applications. If you’ve worked on platforms like gaming consoles, AR/VR devices, or GPU-driven systems, you’ll feel at home here. The quality, latency, and reliability of our mixed reality experience depend directly on the systems you build. You’ll be working on the hardest technical problems in the stack—and your work will be visible in every frame.

Responsibilities
  • Own the end-to-end camera and graphics pipeline, from sensor input to rendered output
  • Build and optimize low-latency data paths for camera ingestion, processing, and reprojection
  • Work across Linux and Android system layers (kernel, HAL, system services) to support real-time imaging workloads
  • Interface directly with hardware (cameras, GPUs, sensors) to bring up and debug drivers and data flows
  • Design and implement efficient memory, buffer, and synchronization strategies (e.g., zero-copy pipelines, DMA, GPU interop)
  • Enable mixed reality rendering pipelines, aligning real-world imagery with virtual overlays
  • Debug and resolve complex system-level issues across firmware, OS, and application layers
  • Partner closely with hardware, perception, and application teams to ship performant, reliable systems
Requirements
  • 5+ years of experience in system software, graphics, or camera pipelines
  • Strong experience with Linux and/or Android at the system level (kernel, drivers, HALs, AOSP)
  • Deep understanding of camera systems (ISP pipelines, frame timing, synchronization, calibration)
  • Experience with graphics and GPU pipelines (OpenGL, Vulkan, CUDA, or similar)
  • Familiarity with real-time or low-latency systems, including profiling and performance optimization
  • Experience working close to hardware: device drivers, memory management, and I/O subsystems
  • Ability to debug across the stack—from firmware to user-space
Preferred Qualifications
  • Experience developing AR or VR platforms (XR platforms a plus)
  • Experience with computer vision or camera intrinsic & extrinsic calibration
  • Experience with multi-camera systems, sensor fusion, or reprojection techniques
  • Experience with game engines or real time interactive simulations a plus
  • Familiarity with zero-copy architectures, hardware buffers, and GPU/CPU synchronization
  • Exposure to mobile, embedded or resource-constrained systems (thermal, power, compute limits)
  • Knowledge of digital display standards (MIPI or equivalent, video timings, color spaces)

EOE

Compensation may vary within the posted range based on relevant experience, skills, education, and other job-related factors. In addition to base salary, this role may be eligible for equity and other forms of compensation. Eligible employees also receive a competitive benefits package, including unlimited PTO.

Rivet is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to any characteristic protected by applicable law. Certain roles may require U.S. Person status, security clearance eligibility, or other requirements imposed by law or government contract.

Get your free, confidential resume review.
or drag and drop your file here.
Similar jobs

Similar jobs worth comparing

Software Engineer, Computer Vision
Software Engineer, Computer Vision

Rivet Industries • Bellevue (WA)

On-site
USD 210,000 - 290,000
Equity
Unlimited PTO
Competitive benefits
AR/VR Software Engineer
AR/VR Software Engineer

Rivet Industries, Inc. • Bellevue (WA)

On-site
USD 180,000 - 240,000
Unlimited PTO
Competitive benefits package
Equity grants potential
Software Engineer, Full-Stack
Software Engineer, Full-Stack

Rivet Industries • San Jose (CA)

On-site
USD 180,000 - 240,000
Unlimited PTO
Competitive benefits package
Equity options
Software Engineer, Display Systems
Software Engineer, Display Systems

Rivet Industries • Bellevue (WA)

On-site
USD 250,000 - 310,000
Unlimited PTO
Equity
Competitive benefits package
Software Engineering Lead, Firmware/OS
Software Engineering Lead, Firmware/OS

Rivet Industries • San Jose (CA)

On-site
USD 250,000 - 300,000
Equity
Unlimited PTO
Competitive benefits
Software Engineer, Display Systems
Software Engineer, Display Systems

Rivet Industries, Inc. • Bellevue (WA)

On-site
USD 250,000 - 310,000
Unlimited PTO
Software Engineer, Perception (SLAM/VIO)
Software Engineer, Perception (SLAM/VIO)

Rivet Industries • San Jose (CA)

On-site
USD 210,000 - 300,000
Unlimited PTO
Equity options
Comprehensive benefits package
System Software Engineering Lead (Firmware/OS)
System Software Engineering Lead (Firmware/OS)

Rivet Industries, Inc. • San Jose (CA)

On-site
USD 120,000 - 160,000
Unlimited PTO
Equity grants
Competitive benefits package
Software Engineer, Device Management
Software Engineer, Device Management

Rivet Industries • San Jose (CA)

On-site
USD 180,000 - 240,000
Equity
Unlimited PTO
Competitive benefits package
Software Engineer, Full-Stack
Software Engineer, Full-Stack

Rivet Industries • Bellevue (WA)

On-site
USD 180,000 - 240,000
Equity
Unlimited PTO
Competitive benefits package