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An established industry player in game development is seeking a passionate engineer to join their dynamic team. This exciting role involves driving the development of feature technology for a major gaming title, collaborating closely with designers and artists to create robust game systems. The ideal candidate will have a strong background in C/C++ programming and a love for video games. You'll have the opportunity to work on cutting-edge technology in a collaborative, agile environment, contributing to the next iteration of an acclaimed game series. If you're ready to make an impact and grow your skills, this is the perfect opportunity for you.
At Visual Concepts, we believe great games are made by diverse and empowered teams with a shared passion for play. As one of the world’s top game development studios, we have shipped over 100 multi-sku titles to critical acclaim and commercial success. Our teams are independent and entrepreneurial. Our studios in Novato, Foothill Ranch, Irvine, Budapest, Shanghai, Austin, Boise, Seoul, and Parksville, Canada are committed to artistry and technical innovation, offering top candidates the opportunity to learn and grow with some of the smartest and most creative minds in the industry.
Our team is looking for an Engineer who has a high bar for code quality and a passion for clean and efficient design. As a Feature Technology engineer, you will work on robust, adaptable systems which enable designers and gameplay engineers to deliver WWE 2K’s diverse game experience, from data management to character creation, cutscenes, roster management, camera systems, UI and more. In this role, you will collaborate with fellow engineers, designers, and artists to develop and support robust game systems and tools to help make the next iteration of WWE 2K the best ever!
WWE 2K is an exciting and challenging game with a diverse set of features and requirements. You will grow and develop in many different areas, learning from a highly skilled team while working on cutting-edge technology. We are open to candidates who consider themselves game-makers, regardless of platform or development, tool, or backend focus. A list of qualifications is provided below, but please do not hesitate to apply if you don’t meet 100% of the requirements.
The pay range for this position in California at the start of employment is expected to be between $93,960 and $120,800 per year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards, in addition to a full range of medical, financial, and/or other benefits. Details of participation in these benefit plans will be provided if an employee receives an offer of employment. If hired, employee will be in an 'at-will position' and the company reserves the right to modify base salary (as well as any other discretionary payment or compensation or benefit program) at any time, including for reasons related to individual performance, company or individual department/team performance, and market factors.