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Interfere in New York City is looking for a data infrastructure engineer to own the data backbone, designing pipelines, schemas, and storage for events, traces, logs, and runtime data. You will work closely with AI/ML and product teams to ensure data is accurate, fast, and affordable at scale.
You will build high-throughput ingestion and real-time processing, with ClickHouse-based storage and streaming tooling. If you enjoy shaping architecture in a fast-growing startup, this is your role.
Interfere turns a product's invisible failures into shared problems the whole team can see and fix. Every app has places where users get confused, blocked, or forced to abandon a flow, but most of those moments never make it into a support ticket. We detect those failures in real-time and provide every person responsible for the fix with the context they need. When Interfere flags a broken checkout flow, the PM uses our data to prioritize the issue, the designer sees where the experience broke down, and the engineer pulls the trace underneath. We're building the operating system for product quality, so teams can move from scattered symptoms to a shared understanding of what's actually going wrong. We're a seven-person team in New York, with $5.1M raised from Y Combinator, Vercel Ventures, Hummingbird, Designer Fund, and others. Interfere is already running in production with design partners, which means the work you ship will immediately help real teams find and fix the failures costing them users today. The category is still being defined, but the product to fill this gap is inevitable, and the company that gets there first will own how the next decade of teams ship software. We're looking for the people who will move at the speed that demands.
You'll own the data backbone of Interfere. Every signal the product reasons about (events, traces, logs, runtime behavior, code, session data) flows through systems you'll build, store, and query. The product's intelligence is only as good as the data underneath it, and that data is only useful if it's accurate, fast, and affordable at scale. That's your job. You'll work close to the AI/ML and product teams, designing the pipelines, schemas, and storage everything else sits on, and making the early architectural decisions the next ten engineers will inherit. Concretely, this looks like building:
We're in person in New York City. The hardest parts of building Interfere, from system design to architecture tradeoffs to taste calls on the product, happen faster and better at a whiteboard with people physically in the same room. We measure work, not hours. Time at a desk is a poor proxy for whether work is getting done. But there's a lot to do and genuine urgency to being the category winners. Most people who do well here end up putting in serious hours because the problems are interesting and the upside is real. We ship daily, and we ship deliberately. Speed and taste are not in tension here. Every line of code is a choice: we don't let tech debt accumulate because velocity is easier. We write the code we would want to inherit, while still pushing meaningful changes every day. The roadmap is structure, not scaffolding. We plan out the week, so there's structure to what you take on. But the items on that roadmap are whole features and subsystems, each one a project in itself. If you see another problem along the way that needs solving, you own that too. It's your job to make your work into what it needs to be.