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Furientis in Los Angeles is seeking an exceptional avionics software engineer to develop embedded systems and flight-critical software for aerospace platforms. You will work across hardware and software systems, owning mission-critical avionics software that interfaces directly with flight hardware.
This role entails developing robust avionics software in C/C++ and Rust while participating in system-level architecture reviews and optimizing embedded system performance for critical applications.
The Avionics Team owns the electronics on the vehicle: flight computer, compute boards, power conversion, sensor interfaces, wiring, and the embedded firmware that ties them together. The same engineers design the boards, write the firmware, and bring them up at the bench. No handoff layer between hardware and software.
Avionics sits on the critical path for every flight test, so the team's velocity sets the program's pace.
We are seeking an exceptional avionics software engineer to develop embedded systems and flight‑critical software architectures for advanced aerospace platforms.
You will work across hardware, firmware, and real‑time software systems while collaborating directly with electrical, controls, and mechanical engineers. You will own mission‑critical avionics software that directly interfaces with flight hardware and operational systems, not isolated subsystems or legacy code.
This role is ideal for engineers who want broad technical ownership, rapid iteration cycles, and the opportunity to build systems that move from concept to flight quickly.
Location: On‑site at our Los Angeles, CA HQ; remote work is not available. Monthly weekend travel for test events and supplier engagements. Clearance: A clearance is not required for this position. Must be a U.S. Person.
Furientis is an equal‑opportunity employer. To comply with U.S. export control laws, employment is contingent on eligibility to access export‑controlled information.