Software Engineer, Ads Platform

Roblox

San Mateo (CA)

On-site

USD 153,120 - 196,750

Full time

14 days+

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Benefits offered by this job

Equity compensation
Benefits

Job summary

Roblox is seeking a Software Engineer on the Ads Platform team to build foundational ads systems that scale to serve a massive user base. You will drive performance improvements across ads serving and delivery infrastructure and collaborate with ML, backend, and analytics teams to shape Roblox's ads future.

This role suits those who enjoy building data-driven applications, deliver maintainable code, and take ownership of projects from concept to production.

Qualifications

  • 1–3 years of software engineering experience (internships included) with production code delivery.
  • Strong programming skills in at least one modern language (Go, C#, Java, Python, or C++).
  • Solid CS fundamentals: data structures and algorithms, debugging complex issues.

Responsibilities

  • Build and ship best-in-class Ads products used by hundreds of millions of users.
  • Develop backend services that scale to billions of products and transactions.
  • Dive deep into high-scale, complex backend performance challenges.
  • Self-organize and take ownership of projects throughout their full lifecycle.

Skills

Go
C#
Java
Python
C++

Education

Bachelor's degree in Computer Science or related engineering field

Job description

As a Software Engineer on the Ads Platform team, you will build foundational ads systems that are capable of reliably serving Roblox’s massive scale. You will drive performance improvements to our ads serving and delivery infrastructure, while expanding our systems to support a variety of new and immersive ads experiences. Your scope will span across multiple teams and require close collaboration with engineers across ML, backend, and analytics to shape the future of ads infrastructure at Roblox.

This role is a great fit for you if you are proficient in managing large scale systems and data-driven applications and have a zeal for developing inspiring, easily maintainable, and reusable code. Join our highly skilled and rapidly growing team and make a significant impact at Roblox.

You Will
  • Build and ship best-in-class Ads products used by hundreds of millions of users.
  • Develop backend services that scale to billions of products and transactions.
  • Dive deep into high scale, complex backend performance challenges
  • Self-organize and take ownership of projects throughout their full lifecycle.
You Have
  • 1-3 years of experience in software engineering (internships included), with a track record of delivering high-quality production code.
  • Coding Proficiency: Strong programming skills in at least one modern language (e.g., Go, C#, Java, Python, or C++).
  • Problem-Solving Skills: A solid understanding of computer science fundamentals, data structures, and algorithms, with an aptitude for debugging complex issues.
  • Curiosity & Drive: A willingness to learn new technologies quickly, whether it's 3D engine, distributed systems patterns, or ad-tech concepts.
  • Education: A Bachelor's degree (or equivalent professional experience) in Computer Science or a related engineering field.

Annual Salary Range: $153,120—$196,750 USD

Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).

All full-time employees are also eligible for equity compensation and for benefits as described on this page.

Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process.

Please note the Company may not be able to employ candidates who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.

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