Software Engineer

Light & Wonder

Raleigh (NC)

On-site

USD 85,000 - 110,000

Full time

3 days ago
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Job summary

Light & Wonder in Raleigh, NC seeks a software engineer to design, code, integrate, test, and debug game software for slot machines, with understanding of platform hardware, libraries, and Windows environment.

You will work with Unity or Godot, C# or C++, and collaborate with QA to ensure regulatory compliance and timely releases. You will document features and contribute to in-house tools while staying current with new programming methods.

Qualifications

  • 2-5 years of professional software development experience.
  • 2D and 3D graphics programming experience (Unity or Godot preferred).
  • Gaming industry experience preferred, but not required.

Responsibilities

  • Design, code, integrate, test, and debug game software for slot machines.
  • Demonstrate a strong understanding of the platform hardware, libraries, and operating system.
  • Provide input on game design and scheduling as it relates to software implementation
  • Effectively communicate technical requirements to team members.
  • Collaborate with software quality assurance engineers to ensure regulatory compliance and timely product release.
  • Cultivate, maintain, and disseminate internal systems knowledge while providing feedback on platform and tools implementation.
  • Create or update documentation related to new features, interfaces, and usage.
  • Contribute to in-house development toolset and engineering support.
  • Maintain up-to-date knowledge on new programming methods and technologies.
  • Use Claude Code and Cowork intentionally as part of daily engineering work - coding, debugging, test writing, and documentation.
  • Apply healthy skepticism to AI-generated output: check for invented APIs or methods, subtly incorrect logic, and missed edge cases before work moves to review.

Skills

C#
C++
Unity
Godot
OO design
Debugging tools
Windows dev / VS
Team collaboration

Education

Bachelor's degree in Computer Science

Tools

Visual Studio
Version control
Unity Editor

Job description

Position Summary
  • Design, code, integrate, test, and debug game software for slot machines.
  • Demonstrate a strong understanding of the platform hardware, libraries, and operating system.
  • Provide input on game design and scheduling as it relates to software implementation
  • Effectively communicate technical requirements to team members.
  • Collaborate with software quality assurance engineers to ensure regulatory compliance and timely product release.
  • Cultivate, maintain, and disseminate internal systems knowledge while providing feedback on platform and tools implementation.
  • Create or update documentation related to new features, interfaces, and usage.
  • Contribute to in-house development toolset and engineering support.
  • Maintain up-to-date knowledge on new programming methods and technologies.
  • Use Claude Code and Cowork intentionally as part of daily engineering work - coding, debugging, test writing, and documentation.
  • Apply healthy skepticism to AI-generated output: check for invented APIs or methods, subtly incorrect logic, and missed edge cases before work moves to review.
Essential Job Functions
  • Design, code, integrate, test, and debug game software for slot machines.
  • Demonstrate a strong understanding of the platform hardware, libraries, and operating system.
  • Provide input on game design and scheduling as it relates to software implementation
  • Effectively communicate technical requirements to team members.
  • Collaborate with software quality assurance engineers to ensure regulatory compliance and timely product release.
  • Cultivate, maintain, and disseminate internal systems knowledge while providing feedback on platform and tools implementation.
  • Create or update documentation related to new features, interfaces, and usage.
  • Contribute to in-house development toolset and engineering support.
  • Maintain up-to-date knowledge on new programming methods and technologies.
  • Use Claude Code and Cowork intentionally as part of daily engineering work - coding, debugging, test writing, and documentation.
Qualifications
Training and/or Experience
  • 2-5 years of professional experience in a software development team
  • 2D and 3D graphics programming experience (Unity or Godot experience is preferred)
  • Gaming industry experience is preferred, but not required.
Knowledge, Skills and Abilities
  • Proficient in C# or C++ with a strong understanding of object-oriented design concepts
  • Have a high degree of comfort with software development tools such as IDEs/compilers, debuggers, profilers, and version control systems
  • Familiarity with working in a Windows programming environment, including Unity and Visual Studio
  • Enjoy working in a creative environment
  • Have strong multi-tasking skills
  • Have excellent written and verbal communication skills
  • Ability to work well with others in a team environment
  • Practical, daily experience with AI coding assistants, with the judgment to catch common failure modes - confident-but-wrong answers, hallucinated functions, outdated patterns - and work around them.
Education

Bachelor’s degree in Computer Science or a related field or equivalent work experience required.

Light & Wonder is an Equal Opportunity Employer and does not discriminate against applicants due to race, color, sex, age, national origin, religion, sexual orientation, gender identity, status as a veteran, and basis of disability or any other federal, state or local protected class. If you’d like more information about your equal employment opportunity rights as an applicant under the law, please click here for EEOC Poster.

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