Gameplay Software Engineer, Slot Machine Games

Light and Wonder International, Inc.

Greenville (NC)

On-site

USD 90,000 - 120,000

Full time

14 days+
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Job summary

Light & Wonder International, Inc. seeks a software engineer to design, code, and debug slot-machine game software. You will work with Unity or Godot on Windows, integrating with platform hardware and APIs while contributing to toolsets and documentation.

The role requires 2–5 years of experience in game software development, strong C#/C++, and solid OO design, plus collaboration with QA to ensure compliant, timely releases. Equal opportunity employer.

Qualifications

  • Bachelor's degree in Computer Science or related field or equivalent work experience.
  • 2-5 years of professional software development experience, preferably in games.

Responsibilities

  • Design, code, integrate, test, and debug game software for slot machines.
  • Demonstrate understanding of platform hardware, libraries, and OS.
  • Provide input on game design and scheduling related to software implementation.
  • Communicate technical requirements to team members.
  • Collaborate with QA to ensure regulatory compliance and timely releases.
  • Maintain and disseminate internal systems knowledge; provide feedback on tools.
  • Create or update documentation for new features and interfaces.
  • Contribute to in-house development tools and engineering support.
  • Stay up-to-date with new programming methods and technologies.
  • Apply AI coding assistants responsibly and catch edge cases.

Skills

C#
C++
Unity
Godot
Windows
Visual Studio
Git
OO design
AI coding assistants

Education

Bachelor's in Computer Science or related field

Tools

IDE/compilers
Debugger
Profiler
Version control

Job description

Light & Wonder International, Inc. seeks a software engineer to design, code, and debug slot-machine game software. You will work with Unity or Godot on Windows, integrating with platform hardware and APIs while contributing to toolsets and documentation.

The role requires 2–5 years of experience in game software development, strong C#/C++, and solid OO design, plus collaboration with QA to ensure compliant, timely releases. Equal opportunity employer.

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