Software Engineer

Fidelity Technology Services LLC

Orlando (FL)

On-site

USD 90,000 - 120,000

Full time

14 days+

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Job summary

Fidelity Technology Services LLC seeks Software Engineers to assist with its Department of Defense programs for the design and develop rotary and fixed wing aircraft simulators and Call-For-Fire trainers.

The Software Engineer will design and implement software solutions, integrate COTS software packages, and support ongoing maintenance. This role requires collaboration with software, project, and product teams to ensure high technical quality and timely delivery.

Qualifications

  • Education: Bachelor's Degree in Computer Science/Software Engineering.
  • Experience developing gaming or simulation software, using C++ seen as essential.
  • Familiar with object-oriented programming concepts and principles.
  • Proficient in C/C++.
  • Experience with source control/defect tracking systems (e.g. TFS).
  • Experience with scripting languages (Lua, PERL, Javascript).
  • Knowledgeable of the .Net Framework.
  • Experience with GUI apps (Windows Forms, Qt, WPF).
  • Experience integrating third-party libraries/APIs.
  • Familiar with multi-threaded programming.
  • Understanding of SQL database concepts.
  • Strong debugging abilities.
  • Excellent communication skills with peers and management.

Responsibilities

  • Design and implement software solutions for DoD programs.
  • Integrate COTS software packages and support maintenance.
  • Collaborate with software development, project management and product teams.
  • Review requirements, estimate effort and report progress to leadership.

Skills

C/C++ proficiency
Scripting languages
SQL fundamentals
Interpersonal & communication
Self-management

Education

Bachelor's degree in Computer Science/Software Engineering

Tools

MS Visual Studio
TFS
Qt
Windows Forms
WPF

Job description

Fidelity Technology Services LLC seeks Software Engineers to assist with its Department of Defense programs for the design and develop rotary and fixed wing aircraft simulators and Call-For-Fire trainers.

Essential Functions

The Software Engineer will be responsible for the design and implementation of software solutions, software integration of COTS software packages and support of the organization's software maintenance activities. The Software Engineer will work closely with other members of the software development team, project management, and product management to ensure that projects are executed with a high level of technical excellence; with demonstrable functional and technical quality; and within allotted timeframes. The Software Engineer will work with a diverse group of software engineers, spanning multiple technologies and solution domains. The Software Engineer will also be responsible reviewing product requirements and providing estimates of effort and ensuring that the leadership is kept informed about all project activities.

All Software Engineers serve these functions
  • Responsible for planning, prioritizing, organizing and performing technical work and ensuring the integrity of significant and diverse projects; provides input to the analysis and conceptual design of proposed projects.
  • Coordinates design activity with other engineers on technical aspects relating to the project; proactively spreads knowledge within the team and demonstrates software development best practices within projects.
  • Actively supports the company's software engineering processes and standards.
  • Establishes and maintains thorough and accurate documentation of all work; writes and demonstrates for others proper technical specification documentation.
  • Implements, unit tests, debugs and integrates code of high complexity; tests to verify the functionality, accuracy, and efficiency of developed or enhanced software; analyzes results for conformance to plans and specifications making recommendations based on the results; develops and initiates design changes or enhancements as necessary.
Qualifications
  • Education: Bachelor's Degree (4-year college or university) in Computer Science/Software Engineering
  • Experience developing gaming or simulation software, using C++, preferably with MS Visual Studio
  • Familiar with object-oriented programming (OOP) concepts and principles
  • Proficient in C/C++
  • Experience with source control/defect tracking systems (e.g. TFS)
  • Experience with one or more scripting languages (e.g., Lua, PERL, Javascript)
  • Knowledgeable of the .Net Framework
  • Experience developing GUI apps (Windows Forms, Qt, WPF)
  • Experience integrating third-party libraries/APIs
  • Familiar with multi-threaded programming
  • Understanding of SQL database concepts
  • Ability to effectively debug complex code
  • Good interpersonal and communication skills; ability to communicate effectively with peers, clients, and management
  • The ability to prepare and present, in an organized and coherent manner, design disclosures and status review data to peers and to management
  • Excellent organizational skills
  • Ability to work with minimum supervision
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