Software Engineer

Beyond Reach Labs

New York (NY)

On-site

USD 100,000 - 180,000

Full time

14 days+
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Job summary

Beyond Reach Labs is designing and building the largest deployable structures ever flown to space. As a Founding Software Engineer, you will build internal tools enabling visualization, data analysis, and large-scale simulations for aerospace engineering teams.

You will own front-end tools, data pipelines, and compute infrastructure to run long-running simulations, shaping software that accelerates design and validation across programs.

Qualifications

  • Bachelor’s degree in CS, Software Eng, or Computer Eng, or 3–5 years as a Software Engineer.
  • Knowledge of software best practices across front-end, back-end, and cloud infrastructure.
  • Experience developing software tools from 0 to 1.
  • Ability to work autonomously and own projects with evolving requirements.

Responsibilities

  • Develop and deploy internal web tools for data analysis or visualization.
  • Build data pipelines and compute infrastructure for large-scale simulations.
  • Maintain CI and collaborate with hardware and simulation teams.

Skills

Front-end development
Back-end development
Cloud infrastructure
Autonomy
Project ownership

Education

Bachelor’s degree in Computer Science, Software Engineering, or Computer Engineering

Tools

Job description

They say the best deployable is no deployable, but we believe large deployable mechanisms are the future for large infrastructure in space.

At Beyond Reach Labs, we are designing and building the largest deployable structures ever flown to space. We believe data-driven simulation is key to the design, validation, and iterative improvement of these structures.

As a Founding Software Engineer, you will be responsible for building critical internal engineering tools that enable and accelerate the design and analysis process. As an early engineer, you will be responsible for a large scope of software engineering, including the development and maintenance of front-end tools that help with visualization and analysis, back-end data systems to collect and organize large amounts of test and simulation data, and standing up the compute infrastructure required to run large-scale simulations.

Key Responsibilities
Tool Development
  • Quickly deploy new internal web-based tools for data analysis or visualization that empower our mechanical engineers to make better decisions and streamline workflows
  • Communicate with our leadership and engineering teams to understand needs and requirements, proactively suggesting ways these can be met with the right software tools, whether they are purchased or developed internally
  • Work with high performance scientific computing software to improve performance, robustness, metric reporting, and ease-of-use
Compute Infrastructure
  • Spin up and maintain compute capability for large-scale simulations that can take hours or days to run, benefit from live reporting, and flexible post-run analysis and visualization tooling
  • Deploy performant data storage solutions for simulation and test data that allow engineers to easily access historical data and incorporate it into their own analysis tools
  • Ensure good CI coverage while minimizing friction for non-software engineers working within a shared codebase
  • Develop, maintain, and improve pipelines for deploying internal tools quickly and safely
Real-to-Sim Development (nice-to-have)
  • Work with the simulation team to develop data and compute pipelines for improving simulation fidelity by leveraging data collected from tests and actual customer deployments
  • Develop innovative solutions and algorithms for data-driven improvement of our in-house simulation models
  • Build solutions that scale to many programs, customers, and individual products
Basic Qualifications
  • Either:
    • Bachelor’s degree or greater in Computer Science, Software Engineering, or Computer Engineering, or
    • 3-5 years experience working as a Software Engineer
  • Knowledge of software best practices across front-end, back-end, and cloud infrastructure
  • Experience developing software tools from 0 to 1
  • Demonstrated ability to work autonomously and take project ownership of projects with unclear or frequently-changing requirements
Preferred Qualifications
  • 5 years experience in hardware-focused engineering organizations
  • Experience working on high-performance scientific computing projects
  • Experience working on sim-to-real solutions in aerospace or robotics companies

Compensation Range: $100K - $180K

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