SoC QoS/Fabric Performance Architect, Platform Architecture

Apple

Austin (TX)

Sur place

USD 180 000 - 240 000

Plein temps

Il y a 11 jours

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Résumé du poste

Apple is seeking a highly motivated SoC performance engineer to help shape the architecture of future Apple System-on-Chips. You will join the Platform Architecture team and work with hardware and software groups to drive development of on-chip interconnect and memory QoS features.

You will create a full-chip C++ simulator, model AR/ML workloads, and study performance and power trade-offs to influence architecture decisions for iPhone, iPad, Mac, and Watch SoCs.

Qualifications

  • BS degree
  • C++ programming experience
  • Experience in computer architecture and the HW/SW stack
  • Experience with performance modeling and debugging

Responsabilités

  • Develop a full-chip C++ simulator for iPhone/iPad/Mac/Watch SoCs
  • Model workloads such as AR and ML to study performance and power trade-offs
  • Drive development of on-chip communication interconnect and memory QoS features
  • Contribute to architecture improvements for future Apple products

Connaissances

C++ programming
Computer architecture
Performance modeling
Debugging
Scripting for automation
Data visualization
Network-on-chip architecture
Communication & documentation

Formation

BS degree

Description du poste

Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish!

In this role, you will be a member of the Platform Architecture team, working with hardware and software engineering groups to shape the architecture of Apple's future System-on-Chips (SoC). We are seeking an energetic and highly motivated SoC performance engineer to drive development of our on-chip communication interconnect and memory Quality-of-Service features.

You will help create a full-chip C++ simulator for iPhone/iPad/Mac/Watch SoCs. You will model new, emerging workloads such as Augmented Reality (AR) and Machine Learning (ML). You will use these models to study a range of performance and power trade-offs in our SoCs. Your work will be highly visible and critical for driving architecture improvements in Apple’s future products.

Minimum Qualifications

BS degree
C++ programming experience
Experience in computer architecture and the HW/SW stack
Experience with performance modeling and debugging

Preferred Qualifications

20+ years of relevant experience
Examples of substantial HW or SW projects brought to completion
Coursework and/or practical experience with scripting for automation and data visualization
Coursework and/or practical experience with network-on-chip architecture and design is a big plus
Ability to study a problem in depth, design experiments, analyze data, and present results
Experience with Cellular/5G modem architecture
Communication and documentation skills

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