Simulation Engineer

Jack

San Francisco (CA)

On-site

USD 150,000 - 300,000

Full time

29 hours ago
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Job summary

Jack in San Francisco is seeking a simulation engineer to build high-fidelity robotics simulations and 3D assets at scale using Blender and Python. The role focuses on generating synthetic training data to solve the bottleneck of lacking physical-world data, and on developing robust simulation infrastructure to run, test and evaluate diverse environments.

You will model robot dynamics and interactions for humanoids, manipulators and robotic arms, and work closely with a team of PhD researchers

Qualifications

  • Experience in building/high-fidelity simulation systems or infrastructure.
  • Strong hands-on with Blender and Python.
  • Background in robotics/world-models or related field from MS/PhD or industry.

Responsibilities

  • Build high-fidelity robotics simulations and 3D assets at scale in Blender and Python.
  • Generate synthetic training data to address the lack of physical-world data.
  • Develop simulation infrastructure and pipelines to create, run and evaluate environments.
  • Model robot dynamics, physics and interactions for humanoids, manipulators and robotic arms.
  • Work alongside a small team of PhD researchers.

Skills

Blender
Python
Robotics simulations

Tools

PyBullet
Gazebo
Omniverse
ROS2

Job description

We're hiring a simulation engineer at a well-funded world models and embodied AI startup in San Francisco ($28M seed from top AI investors). The team builds high-fidelity simulations and 3D digital assets that generate synthetic training data for some of the most advanced robotics labs in the world. New customer contracts mean the team is scaling right now, and it's open to fresh MS/PhD grads and experienced simulation engineers alike.

What you'll do

Build high-fidelity robotics simulations and 3D digital assets at scale in Blender and Python

Generate synthetic training data to solve robotics' biggest bottleneck: the lack of physical-world data

Develop simulation infrastructure and pipelines to create, run and evaluate environments

Model robot dynamics, physics and interactions for humanoids, manipulators and robotic arms

Work alongside a small team of mostly PhD researchers

What we're looking for

Strong hands-on Blender and Python (the top priority)

You've built high-fidelity simulation systems or infrastructure, in a PhD/MS program or in industry

Simulation work at a robotics, world-model or big tech company, or an MS/PhD from a top university in CS, mechanical engineering or robotics

A robotics or AI simulation background (this role is not a fit for autonomous vehicle, drone, aerospace or defense simulation)

Bonus: Isaac Sim, MuJoCo, PyBullet, Gazebo, Drake, Omniverse, ROS2 or C++, and humanoid, manipulator or robot arm experience

Details

Base salary $150K to $300K plus equity

On-site 5 days a week in San Francisco (Financial District). You need to live in the Bay Area or be willing to relocate

No new visa sponsorship (visa transfers are OK)

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