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Senior Virtual Lighting Artist with Unreal Engine (Freelance)

Impleo

United States

Remote

USD 50,000 - 90,000

Full time

13 days ago

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Job summary

An innovative firm is on the lookout for a talented Virtual Lighting Freelance artist skilled in Unreal Engine. This role offers a unique opportunity to work on exciting real-time projects, ranging from high-end visuals for major networks to engaging content for children's programming. You'll be part of a dynamic team, responsible for creating immersive lighting experiences that enhance the visual storytelling of various projects. If you're passionate about lighting and eager to contribute to a collaborative environment, this is the perfect opportunity for you to shine.

Qualifications

  • Strong sense of composition, color, lighting, perspective, and scale.
  • Proficiency in real-time lighting principles and techniques.

Responsibilities

  • Create mood and atmosphere through real-time lighting.
  • Collaborate with technical artists to establish lighting standards.
  • Troubleshoot lighting challenges and optimize visual performance.

Skills

Unreal Engine
Lighting Principles
Color Theory
Communication Skills
Team Collaboration

Tools

Shaders
AR/XR Technologies

Job description

Silverspoon.tv is seeking an experienced Virtual Lighting Freelance artist with Unreal Engine to help on a current project.

Contract Details:

This opportunity starts with a 1-month freelance gig which can extend to a 3-month freelance contract and then turn into a permanent position.

We offer a competitive salary and some really cool real-time projects to work on.

Check the ones we've done so far!

We're looking at handling everything from the high-end gold/metallic look of ESPN, to the fun & kid-friendly characters for Nickelodeon, to college mascots & branded elements for CBS. So in terms of style, we're really looking for all-arounders.

Responsibilities:

  1. Exhibit good color theory and technical expertise in architectural layout, lighting, scene composition, and environmental FX polish (bloom, color adjust, fog, etc.).
  2. Create mood and atmosphere through real-time lighting that aligns with the project's art direction and technical needs.
  3. Develop lighting systems, color grading, and other post-process setups to enhance visual quality.
  4. Collaborate with technical artists and engineers to establish the lighting pipeline, define tools and workflows, and set lighting standards.
  5. Translate lighting references, concepts, and art styles into gameplay lighting.
  6. Troubleshoot lighting challenges, optimize visual performance, and ensure the completion of lighting goals.
  7. Act as a mentor to fellow team members, raising the quality bar and sharing your game developer knowledge.
  8. Keep up to date with new technologies and continue to improve on existing workflows.
  9. Contribute to creating a diverse, equitable, and inclusive culture, where every employee feels a sense of belonging.

Required Qualifications:

  1. Must possess a strong sense of composition, color, lighting, perspective, and scale.
  2. Demonstrated understanding of how light, shadow, and color create environmental tone and mood.
  3. Proficiency in real-time lighting principles.
  4. A strong team player who takes direction and constructive feedback well is integral to this position.
  5. Excellent communication and organizational skills, with the ability to work well in a collaborative team environment.
  6. Must be able to complete tasks on tight deadlines and work in a very fast-paced environment.

Desired Qualifications:

  1. At least 2 years experience in Unreal Engine.
  2. Advanced understanding of shaders.
  3. Experience with AR, XR, and other new media concepts.
  4. Experience in live TV, concerts, or events.
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