Senior UX/UI Designer at Skydance Seattle, WA

Shell Lubricants Hub Hamburg

Seattle (WA)

On-site

USD 125,000 - 140,000

Full time

14 days+

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Job summary

Shell Lubricants Hub Hamburg in Seattle is seeking a Senior UI/UX Designer to collaborate with the UX/UI Lead and Art Team. This role involves creating high-fidelity mockups, prototypes, and engaging user interfaces for game products.

The ideal candidate has a strong portfolio in UI/UX design for games, experience with Unreal Engine, and excellent communication skills. The position offers a competitive salary range of $125,000 – $140,000, reflecting only base salary.

Qualifications

  • Strong portfolio showing UI/UX designs for multiple shipped games across platforms.
  • At least 5 years developing games in a professional setting.
  • Excellent written and verbal communication skills.

Responsibilities

  • Create engaging user interfaces for game products.
  • Develop wireframes, prototypes, and interactive mock‑ups.
  • Conduct user research and usability testing.

Skills

UI/UX design for games
Unreal Engine
User-centered design
Prototyping
Written and verbal communication
Problem-solving

Education

Degree in Graphic Design or related field

Tools

Unreal Engine
UMG

Job description

Senior UI/UX Designer – Skydance Games

Seattle, WA.

Job Description

Senior UI/UX Designer will collaborate with the UX/UI Lead and Art Team to create high‑fidelity mockups, prototypes, design systems, and style guides. The role includes building rapid prototypes in flat and VR environments, implementing final art in Unreal Editor with UMG, animations, and materials, and delivering engaging interfaces for game products.

Responsibilities
  • Create intuitive and engaging user interfaces for a game product.
  • Develop and implement user interfaces and experiences for games.
  • Develop and maintain UI/UX specifications and style guides.
  • Develop wireframes, prototypes, and interactive mock‑ups to visualize design concepts.
  • Create AAA quality UI art implemented with Unreal Engine.
  • Conduct user research and usability testing to meet product goals and understand player needs and preferences.
  • Gather and integrate feedback from playtests and stakeholders to refine design.
  • Create and maintain design documentation, style guides, and design specifications for the development team.
  • Stay up to date with the latest UI/UX trends and best practices in the game industry.
Qualifications
  • Strong portfolio showing UI/UX designs for multiple shipped games across platforms.
  • Experience with Unreal Engine, specifically blueprints and UMG.
  • Strong artistic skills and ability to create and implement in Unreal Engine.
  • Experience building UI materials and shaders in Unreal Engine.
  • Excellent written and verbal communication skills.
  • Strong problem‑solving skills and commitment to creative solutions.
  • Capacity to accept constructive criticism and collaborate effectively.
  • Deep understanding of user‑centered design principles and best practices.
  • At least 5 years developing games in a professional setting, with experience on a multi‑platform title from concept to launch.
  • Previous experience as a designer on a game title.
  • Experience providing feedback and guidance to other designers, helping them stay aligned with the overall vision.
  • Solid grasp of the UI/UX development workflow, able to mentor junior staff.
  • Ability to focus, self‑task, and work without micromanagement while adhering to schedules.
Plusses
  • In‑depth understanding of Unreal Engine and Blueprint.
  • Knowledge of scripting or programming concepts such as C#, Lua, JavaScript, or Python.
  • Degree in Graphic Design or related field, or equivalent experience.
Benefits

The annual salary range for this position is $125,000 – $140,000. The range is for base salary only and does not reflect total compensation, including bonus and benefits.

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