Senior UX Designer (CONTRACT)

Bungie Software Products Corp.

New York (NY)

Sur place

USD 90 000 - 130 000

Plein temps

14 jours+

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Avantages offerts par ce poste

PTO + sabbatical
Floating holidays
Bungie holidays
Paid Sick Time

Résumé du poste

Bungie Software Products Corp. in New York seeks an Interaction Designer to delight millions by designing player interactions within Marathon.

You’ll move from concept to completion on a cross-functional team, turning complex, ambiguous problems into clear, actionable design solutions that advance our UX strategy. You’ll communicate the player experience using interviews, flow diagrams, playtests, high-fidelity mockups, and prototypes, and establish consistent patterns, guidelines, and design

Qualifications

  • Experience designing UX for games or interactive experiences.
  • Portfolio demonstrating user-centered design process and collaboration.
  • Ability to translate goals into viable, iterative design solutions.

Responsabilités

  • Design player interactions for Marathon on a cross-functional team.
  • Move from concept to completion with designers to ship value to players.
  • Convert goals and requirements into actionable UX solutions aligned with strategy.
  • Use UX methodologies to communicate and validate the player experience (interviews, flow diagrams, playtesting, mockups, prototypes).
  • Establish and document UX strategies, guidelines, and patterns.

Connaissances

UX design
User research
Prototyping
Playtesting
Flow diagrams
Collaboration
UX strategy
Design principles

Formation

Degree in HCI/UX/Cognitive Science or equivalent

Outils

Figma
Adobe Suite

Description du poste

  • Bungie is seeking an Interaction Designer to delight millions by designing amazing player interactions within Marathon
  • You’ll be responsible for producing UX design work on a cross functional team, evolving problems that are complex and ambiguous into clear actionable design solutions
  • You’ll work from concept to completion by collaborating closely with other designers to achieve your goals
  • Convert goals and requirements into viable solutions that follow and complement our UX strategy and design principles
  • Utilize appropriate UX design methodologies to communicate and validate the player experience: player interviews, flow diagrams, playtesting, high-fidelity mockups, and prototypes
  • Establish and document strategies, guidelines, and patterns
Benefits
  • Contract and International FTE employees receive competitive benefits through their relevant contracting agency
  • 20 days of accrued time-off in the form of PTO and sabbatical days, depending on the level of the position
  • 10 paid Floating Days annually, prorated in the first year of employment based on start date
  • 10 paid Bungie-observed holidays annually
  • One hour of Paid Sick Time (PST) for every 30 hours worked

A portfolio with UX projectsProcess and team driven: You can break experiences down with a team to ship value to our players. You embrace that an effective user experience needs feedback and iteration to achieveEffective collaborator: You know how to move a design forward with your team and in discussions with stakeholders using proven collaboration methodsUser-centered designer: You are a committed believer in putting player needs at the center of the development process. You know how to incorporate both qualitative and quantitative insights into your design processSystematic thinker: Your design process considers moderate-to-large scale solutions that are sustainable over timeExperience working on a cross-functional product teamVisual communicator: You have comprehensive knowledge of graphic design fundamentals like layout, color theory and typographyDegree in Human-Computer Interaction, User Experience, Cognitive Science or equivalentAbility to use design software (Figma, Adobe Suite, etc.) to convey designsExperience in games across multiple platformsExperience with player onboarding systems

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