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ArenaNet is seeking a Senior Unreal Gameplay Engineer for a remote role, contributing to an unannounced project. The candidate will build gameplay systems and mentor others while collaborating closely with designers. Applicants should have at least 5 years of Unreal development experience and a relevant degree. Competitive salary and comprehensive benefits are offered, with a range reflecting location and expertise.
Pay Competitive
Location Remote
Employment type Full-Time
We are looking for a Gameplay Engineer, with professional experience shipping games in the Unreal Engine, to work directly with designers and across other disciplines to build systems, explore design ideas, provide options to designers, and seek opportunities to find the fun through regular iteration and playtests.
As an experienced Unreal developer, you will share your knowledge with both veteran and junior teammates to guide them in learning best practices, gotchas, tips and tricks with the Unreal Engine. You will be a resource to them for questions, architectural advice, and general help where needed.
If you find glorious purpose in working shoulder to shoulder with designers to bring form to innovative ideas; if you find joy in taking that knowledge to produce high quality code that will stand the test of time and the erratic excitement of millions of players; and, if you would love levelling up your team on an industry standard engine, then this role is for you!
Ab out Our Team
The Engineering team at ArenaNet thrives on a wide array of perspectives, experiences, and interests. We know that the best creations come from healthy and friendly teams. Our work is woven together with the efforts of other disciplines and crafts within game development. We seek out voices and ideas that might be new to us. We are always on the lookout for ways to help each other, both within the Engineering team, and throughout the studio as a whole.
Who We Are Looking For
You, our ideal candidate, will have had experience working closely with designers and other disciplines using UE4 throughout the full cycle of development to ship a game. You will understand performance costs of gameplay systems and how to diagnose, debug, and optimize them.
Listening and communication skills will, at this point in your career, be natural to you. You will use your strong listening skills to understand design goals and will be able to creatively synthesize solutions for those goals based on your experience and the capabilities of the engine. Your strong communication skills will be used to present those options in a way that makes sense to designers and the rest of the team.
Mentoring and teaching are activities that you take pleasure in as part of your day-to-day endeavors. You enjoy evangelizing best practices based on your experience with Unreal and respectfully guiding and mentoring teammates to fish at your level with the engine.
You are at home working together with non-technical colleagues to develop good practices, technical constraints, and team standards. You will always be endeavoring to improve processes, tools, and workflows to maintain the quality and stability of the work produced across disciplines in a fast-paced environment.
What You'll Need To Be Successful
We are open to remote work from the following states: AZ, CA, CO, FL, GA, ID, IL, MD, NC, NY, OR, TX, UT, WA and WI or onsite/hybrid/flex at our office in Bellevue, WA.
Total compensation is salary plus an annual bonus potential. Please note that the listed pay range is a general guideline only. We take into consideration the geography in which you live and your experience and qualifications when determining final salary. This role is also eligible for medical, dental, vision and life insurance, short and long term disability, 401(k), flexible and dependent care spending accounts, PTO, paid holidays and parental leave.
ArenaNet, LLC is a video game developer and subsidiary of NCsoft, founded in 2000 by Mike O'Brien, Patrick Wyatt and Jeff Strain and located in Bellevue, Washington.
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