Senior Unity C# Game Developer — Core Gameplay & Performance

Voodoo

Paris (TX)

In loco

USD 73.000 - 101.000

Tempo pieno

6 giorni fa
Candidati tra i primi

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Vantaggi offerti da questo lavoro

Premium healthcare
Lunch voucher
Gymlib
Wellness activities in Paris office
Child daycare facilities

Descrizione del lavoro

Voodoo is seeking a Senior Unity Game Developer to lead architecture, feature development and design for our midcore games. You will work within a focused internal studio, collaborating with Product Managers, Artists, Engineers and Analysts to push a prototype toward a market-ready title.

The role emphasizes strong Unity skills, system design, and the ability to optimise performance while delivering on tight schedules. Paris-based relocation support is available.

Competenze

  • Advanced Unity knowledge (3y+), including C# scripting, UI systems, animation and particle systems.
  • Ability to identify and resolve workflow problems and drive them to resolution.
  • Experience with game production processes in a studio setting.
  • Experience identifying performance bottlenecks and optimising memory use, frame rate and load times.
  • Experience with analytics-driven development and A/B testing in live games is a plus.
  • Excellent communication and strong teamwork mindset.
  • Fluent in English, both written and spoken.

Mansioni

  • Collaborate with small Unity game development teams and artists.
  • Implement game logic and systems in C# using Unity.
  • Adapt and extend an existing code base to improve functionality, stability and performance.
  • Provide guidance and share expertise to the team.
  • Ensure timely delivery of high-quality results.

Conoscenze

Advanced Unity
C# scripting
UI systems
Animation
Particle systems
Performance optimisation
Analytics-driven development
A/B testing
Communication
Teamwork
English proficiency

Strumenti

Unity Engine

Descrizione del lavoro

Voodoo is seeking a Senior Unity Game Developer to lead architecture, feature development and design for our midcore games. You will work within a focused internal studio, collaborating with Product Managers, Artists, Engineers and Analysts to push a prototype toward a market-ready title.

The role emphasizes strong Unity skills, system design, and the ability to optimise performance while delivering on tight schedules. Paris-based relocation support is available.

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