Développeur.se sénior.e d’outils /Senior Tools Developer (Apex Legends)

Respawn Entertainment

Los Angeles (CA)

On-site

USD 165,000 - 256,000

Full time

14 days+

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Benefits offered by this job

Paid time off
Health insurance
401(k)

Job summary

Respawn Entertainment is seeking a Senior Tools Engineer to develop asset pipeline tools for Apex Legends in Los Angeles, CA. This role requires 8+ years in tool development, strong C++ skills, and experience in building asset pipelines. Responsibilities include designing systems, optimizing workflows, and mentoring engineers. The position offers a hybrid work environment, competitive pay ranging from $165,000 to $256,000 annually, and comprehensive benefits including health and paid time off.

Qualifications

  • 8+ years developing tools or engine systems for games.
  • Strong C++ experience in production environments.
  • Experience building or supporting asset pipelines.
  • Familiarity with asset compilation and packaging systems.

Responsibilities

  • Design and maintain asset pipeline tools and core systems.
  • Build scalable solutions for asset compilation and packaging.
  • Optimize workflows for reliability, speed, and usability.
  • Collaborate with engine, rendering, and content teams.

Skills

C++
Game engine systems
Asset pipelines
Technical mentorship

Job description

Senior Tools Engineer (Apex Legends)

Location: Vancouver, BC or Los Angeles, CA

Work Model: Hybrid

Founded in 2010, Respawn was created with the philosophy that when talented people have creative freedom, they’ll make extraordinary games that achieve the unexpected. Respawn Entertainment is the Academy Award‑winning studio behind Apex Legends, Titanfall, and Star Wars Jedi titles. Join us to help shape the future of one of the world’s leading live service franchises.

As a Senior Tools Engineer, you will report to the Lead Tools Engineer and own the development of asset pipeline tools for Apex Legends. You will design and improve systems that support content creation, packaging, and delivery. You will partner with engine, rendering, and content teams to streamline workflows, improve reliability, and enable teams to build high‑quality player experiences efficiently.

Responsibilities
  • Design and maintain asset pipeline tools and core systems
  • Build scalable solutions for asset compilation and packaging
  • Optimize workflows for reliability, speed, and usability
  • Collaborate with engine, rendering, and content teams
  • Resolve toolchain issues and manage technical debt
  • Implement automated testing and continuous integration
  • Mentor engineers through reviews and technical guidance
Qualifications
  • 8+ years developing tools or engine systems for games
  • Strong C++ experience in production environments
  • Experience building or supporting asset pipelines
  • Familiarity with asset compilation and packaging systems
  • Experience working with large codebases and pipelines
  • Understanding of game engine architecture and editor workflows
  • Experience improving performance and reliability of tools
Pay Transparency – North America

The ranges listed below represent the expected compensation for this role in specific locations at the time of posting.

  • British Columbia (Vancouver): $141,400 – $204,400 CAD
  • California (Los Angeles): $165,000 – $256,000 USD
Benefits

In the United States, the package includes paid time off (3 weeks to start), 80 hours of sick time, 16 paid company holidays, 10 weeks of paid parental leave, health/dental/vision insurance, life insurance, disability insurance, and 401(k). Certain roles may also be eligible for bonus and equity.

In Canada, benefits include vacation (3 weeks to start), 10 days of sick time, paid EI/QPIP top‑up for new children (12 weeks maternity, 4 weeks parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, and a retirement plan. Certain roles may also be eligible for bonus and equity.

Equal Opportunity Employment

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religious beliefs, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other protected characteristic. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by law.

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