Senior Technical Artist: GenAI Pipelines & Real-Time Tools

Roblox

San Mateo (CA)

On-site

USD 230,000 - 282,000

Full time

14 days+

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Job summary

Roblox is seeking a Senior Technical Artist to join our San Mateo team, bridging art and engineering to shape next‑gen Terrain tools, character systems, and GenAI pipelines.

You will collaborate with engineers, artists and product to prototype, test, and document new workflows, and to drive efficiency and creative output across projects.

This role offers equity, full benefits, and the chance to influence user experiences at global scale.

Qualifications

  • Bachelor's degree or proven experience in a related CG field or computer science
  • 7+ years in game industry, multi‑platform experience
  • Strong understanding of real‑time engines and DCC tools

Responsibilities

  • Partner with engineers to develop GenAI-native production pipelines in Roblox Studio
  • Be SME on tools/technology and advise Engineering and Product
  • Prototype and test terrain tooling and shader functionality
  • Test and compare generative tools; document results and recommend best practices
  • Help develop GenAI/traditional hybrid workflows to improve efficiency and creative output
  • Engage with external creators to surface opportunities to improve workflows

Skills

7+ years exp
Real-time engines
DCC tools
GenAI workflows

Education

Bachelor's degree or related CG field

Tools

DCC tools
Shader tooling
Terrain tooling
GenAI tools

Job description

Roblox is seeking a Senior Technical Artist to join our San Mateo team, bridging art and engineering to shape next‑gen Terrain tools, character systems, and GenAI pipelines.

You will collaborate with engineers, artists and product to prototype, test, and document new workflows, and to drive efficiency and creative output across projects.

This role offers equity, full benefits, and the chance to influence user experiences at global scale.

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