Senior Systems Software Engineer – QoS

NVIDIA Gruppe

Santa Clara (CA)

On-site

USD 152,000 - 242,000

Full time

14 days+

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Job summary

NVIDIA is seeking a Senior Systems Software Engineer to design, develop and test high-performance C++ software for ultra low-latency streaming. You will help advance GeForce NOW and future use cases across automotive, robotics and AI-enabled experiences.

You’ll build and optimize media streaming pipelines using WebRTC and GStreamer, analyze performance across server, network and GPU/CPU, and collaborate with video encoding, cloud networking and systems teams to deliver low-latency, high-fidelity

Qualifications

  • Master degree in Computer Science or Electrical Engineering (or equivalent experience).
  • 5+ years of proven experience in C++ software development, optimization, test and debugging skills.
  • Deep knowledge of operating systems, multi-threading, socket programming, and performance-critical programming in Windows and Linux.
  • Good understanding of some of low-latency transport protocols (e.g., WebRTC, QUIC).
  • Strong analytical and problem-solving skills, with a self-motivated approach.

Responsibilities

  • Design, develop and test high-performance C++ software for ultra low-latency streaming
  • Build and improve media streaming pipelines using technologies such as WebRTC, GStreamer, RTP/RTCP, and related protocols.
  • Analyze performance metrics across server, network and media pipeline and optimize GPU and CPU utilization to reduce latency.
  • Define and implement KPIs for streaming quality, and user experience.
  • Collaborate with video encoding, cloud networking, and systems teams to deliver low-latency, high-fidelity streaming experience

Skills

C++ development
Multi-threading
Performance optimization
Problem solving
Self-motivated

Education

Master's degree in Computer Science or Electrical Engineering

Tools

WebRTC
GStreamer
RTP/RTCP
Socket programming
Windows
Linux

Job description

GeForce NOW is NVIDIA's cloud gaming platform, delivering ultra-low-latency, high-performance gameplay from the cloud to PCs, Macs, mobile devices, and beyond. The same streaming technologies powering GeForce NOW are advancing the future of AR/VR, AI inference, and connected mobility.

We’re looking for a Senior Systems Software Engineer with strong C++ experience and familiarity with streaming technologies. You will help to improve the quality of experiences for GeForce Now and the next generation of use cases including automotive, robotics and physical AI. Our goal is to develop highly optimized software and algorithms, build high-performance, low-latency systems that deliver a flawless streaming experience to any applications around the world.

With competitive salaries and a generous benefits package, NVIDIA is widely considered to be one of the technology industry's most desirable employers. We have some of the most forward-thinking and versatile people in the world working with us, and our engineering teams are growing fast in some of the most impactful fields of our generation: Quality of Service (QoS). If you're a creative engineer who enjoys autonomy and shares our passion for technology, we want to hear from you.

What you’ll be doing:
  • Design, develop and test high-performance C++ software for ultra low-latency streaming
  • Build and improve media streaming pipelines using technologies such as WebRTC, GStreamer, RTP/RTCP, and related protocols.
  • Analyze performance metrics across server, network and media pipeline and optimize GPU and CPU utilization to reduce latency.
  • Define and implement KPIs for streaming quality, and user experience.
  • Collaborate with video encoding, cloud networking, and systems teams to deliver low-latency, high-fidelity streaming experience
What we need to see:
  • Master degree in Computer Science or Electrical Engineering (or equivalent experience)
  • 5+ years of proven experience in C++ software development, optimization, test and debugging skills.
  • Deep knowledge of operating systems, multi-threading, socket programming, and performance-critical programming in Windows and Linux.
  • Good understanding of some of low-latency transport protocols (e.g., WebRTC, QUIC)
  • Strong analytical and problem-solving skills, with a self-motivated approach.
Ways to stand out from the crowd:
  • In-depth knowledge of WebRTC architecture, peer connection lifecycle, ICE handshake, and real-time protocols (SRTP, DTLS-SRTP, SCTP).
  • Knowledge of video codecs including H.264, H.265, AV1, color spaces, or hardware-accelerated encode/decode.
  • Experience with automotive software, telematics, connected vehicle platforms, infotainment, or car connectivity.
  • Experience with QNX, QNX Safety, Linux, or embedded operating systems for safety-critical platforms is a strong plus.
  • Proficiency in using analytics and visualization tools for data-driven software development

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 152,000 USD - 241,500 USD for Level 3, and 184,000 USD - 287,500 USD for Level 4.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until July 26, 2026.

This posting is for an existing vacancy.

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

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