Senior Software Engineer, Low-Latency Cloud Video Streaming

NVIDIA Corporation

United States

On-site

USD 184,000 - 357,000

Full time

7 days ago
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Job summary

NVIDIA Corporation in the United States is seeking an experienced software engineer to develop and optimize the media streaming stack for ultra-low latency gaming. The role focuses on video quality, performance, and reliability, collaborating with GPU hardware and software teams to push the limits of cloud streaming.

You will work on adaptive streaming, encoding, and telemetry, with the opportunity to influence the next generation of cloud gaming technologies and immersive experiences.

Qualifications

  • Bachelor's or Master's degree in Computer Science or related field or equivalent experience.
  • Proficient in C, C++, multi-threaded programming and system software design.
  • Experience with GPU-accelerated video and graphics pipelines, usage of hardware-based video encoders, color spaces, operations such as video scaling, tone mapping, etc.
  • Familiarity with API frameworks such as DirectX, Vulkan, CUDA, OpenGL, V4L2, and NvMedia.
  • Solid understanding of toolsets in different video codecs like H.264, HEVC, and AV1, including tuning codec configurations to meet application requirements and trade-offs.
  • Proficiency in telemetry, statistical data analysis, and performance monitoring to measure and optimize video quality, latency, and system performance in cloud infrastructures.
  • Strong understanding of OS internals, drivers, and system software performance analysis, testing and debugging.

Responsibilities

  • Develop and improve media streaming stack to deliver ultra-low streaming latency, video quality, and network resilience
  • Innovate, design, and develop features to improve image quality, performance, reliability, security, and maintainability
  • Analyze GPU/CPU performance for the video pipeline, isolate bottlenecks and implement solutions in collaboration with GPU hardware and software teams to deliver top performance
  • Develop tools to measure video quality experienced by users, refine to enable evaluation of quality improvements with high confidence
  • Leverage features and toolsets in the latest video compression technologies to deliver high-quality streaming solutions tailored for different interactive graphics applications
  • Build adaptive streaming solutions that maintain quality and continuity under variable and unreliable network conditions

Skills

C
C++
Multi-threaded programming
System software design
DirectX
Vulkan
CUDA
OpenGL
NvMedia

Education

Bachelor's or Master's degree in Computer Science or related field

Tools

DirectX
Vulkan
CUDA
OpenGL
V4L2
NvMedia

Job description

NVIDIA Corporation in the United States is seeking an experienced software engineer to develop and optimize the media streaming stack for ultra-low latency gaming. The role focuses on video quality, performance, and reliability, collaborating with GPU hardware and software teams to push the limits of cloud streaming.

You will work on adaptive streaming, encoding, and telemetry, with the opportunity to influence the next generation of cloud gaming technologies and immersive experiences.

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