Senior Software Engineer, Embedded, Pixel Graphics

Socket.dev

Mountain View (CA)

On-site

USD 174,000 - 252,000

Full time

3 days ago
Be an early applicant

Get more replies from employers

Send a job-specific resume in minutes.

Benefits offered by this job

Equity
Benefits
Bonus target 15%

Job summary

Google is seeking an experienced software engineer to join the Pixel GPU driver team, focusing on developing GPU graphics and compute technologies across the full software stack. You will work on kernel and user-space drivers, bringing silicon up, and addressing performance improvements for Pixel devices.

The role sits within Google's Platforms and Devices group, collaborating with product and engineering teams to define GPU requirements for future products.

Qualifications

  • Bachelor's degree or equivalent practical experience.
  • 5 years in low level systems programming (C++/C).
  • 3 years developing and maintaining device drivers.
  • 3 years experience with embedded operating systems.
  • 1 year experience with GPUs or GPU architecture.

Responsibilities

  • Develop GPU graphics and compute technologies spanning the full GPU software stack.
  • Seek general solutions to problems, minimizing application or device-specific workarounds to serve users of all Pixel devices, including in-market devices.
  • Help evaluate and bring-up devices and work with product and engineering teams to define the role and requirements of the GPU in future product designs.
  • Debug sophisticated user mode and kernel mode problems.

Skills

Low level systems programming
Device drivers
Embedded operating systems
GPU architecture
GPU programming
C++

Education

Bachelor's degree or equivalent practical experience
Master's degree or PhD in Computer Science or related field

Tools

Rust

Job description

Minimum qualifications:
  • Bachelor’s degree or equivalent practical experience.
  • 5 years of experience in low level systems programming languages (e.g. C++ or C).
  • 3 years of experience developing and maintaining device drivers that interface software with hardware.
  • 3 years of experience working with embedded operating systems.
  • 1 year of experience with Graphics Processing Units or GPU architecture and its role in a system.

Preferred qualifications:
  • Master's degree or PhD in Computer Science or related technical field.
  • Experience specifically writing or contributing to graphics drivers.
  • Experience analyzing and optimizing GPU-accelerated applications, such as high-end games, image processing, or GPGPU applications
  • Proficiency in C++, GPU Programming, and familiarity with Rust.
  • Knowledge of Mobile GPU architectures and mobile-specific graphics optimization.
About the job:

Google's software engineers develop the next-generation technologies that change how billions of users connect, explore, and interact with information and one another. Our products need to handle information at massive scale, and extend well beyond web search. We're looking for engineers who bring fresh ideas from all areas, including information retrieval, distributed computing, large-scale system design, networking and data storage, security, artificial intelligence, natural language processing, UI design and mobile; the list goes on and is growing every day. As a software engineer, you will work on a specific project critical to Google’s needs with opportunities to switch teams and projects as you and our fast-paced business grow and evolve. We need our engineers to be versatile, display leadership qualities and be enthusiastic to take on new problems across the full-stack as we continue to push technology forward.

As a member of Pixel's Graphics Processing Unit (GPU) driver team, you will share ownership of the kernel GPU driver and the user-space graphics driver stack. You will be involved in developing new features, devising performance improvements, bringing silicon up, debugging challenging problems, and in identifying future requirements for both software and hardware in Pixel products.

The Platforms and Devices team encompasses Google's various computing software platforms across environments (desktop, mobile, applications), as well as our first party devices and services that combine the best of Google AI, software, and hardware. Teams across this area research, design, and develop new technologies to make our user's interaction with computing faster and more seamless, building innovative experiences for our users around the world.

Individual pay is determined by factors including job-related skills, experience, and relevant education or training.

The Platforms and Devices team encompasses Google's various computing software platforms across environments (desktop, mobile, applications), as well as our first party devices and services that combine the best of Google AI, software, and hardware. Teams across this area research, design, and develop new technologies to make our user's interaction with computing faster and more seamless, building innovative experiences for our users around the world.

Individual pay is determined by factors including job-related skills, experience, and relevant education or training.

US: $174000 - $252000 (USD) + 15% bonus target + equity + benefits

Learn more about benefits at Google.

Responsibilities:
  • Develop GPU graphics and compute technologies spanning the full GPU software stack.
  • Seek general solutions to problems, minimizing application or device-specific workarounds to serve users of all Pixel devices, including in-market devices.
  • Help evaluate and bring-up devices and work with product and engineering teams to define the role and requirements of the GPU in future product designs.
  • Debug sophisticated user mode and kernel mode problems.
Get your free, confidential resume review.
or drag and drop your file here.
Similar jobs

Similar jobs worth comparing

Staff Software Engineer, Pixel Graphics GPU Software
Staff Software Engineer, Pixel Graphics GPU Software

Socket.dev • Mountain View (CA)

On-site
USD 207,000 - 300,000
Software Engineer, Embedded, Pixel Graphics
Software Engineer, Embedded, Pixel Graphics

Google • Mountain View (CA)

On-site
USD 141,000 - 202,000
Bonus
Equity
Comprehensive benefits
Staff Software Engineer, Pixel Graphics GPU Software
Staff Software Engineer, Pixel Graphics GPU Software

Google • San Diego (CA)

On-site
USD 207,000 - 300,000
Senior Software Engineer, Embedded, Pixel Graphics
Senior Software Engineer, Embedded, Pixel Graphics

Google • United States

On-site
USD 174,000 - 253,000
Staff Software Engineer, Pixel Graphics GPU Software
Staff Software Engineer, Pixel Graphics GPU Software

Google • Mountain View (CA)

On-site
USD 207,000 - 300,000
Staff Software Engineer, Pixel Graphics GPU Software
Staff Software Engineer, Pixel Graphics GPU Software

Google • United States

On-site
USD 207,000 - 300,000
Equity
Bonus target 20%
Senior Software Engineer, Embedded, Pixel Graphics
Senior Software Engineer, Embedded, Pixel Graphics

Google Inc. • Mountain View (CA)

On-site
USD 174,000 - 253,000
15% bonus target
Equity
Comprehensive benefits
Software Engineer, Embedded, Pixel Graphics
Software Engineer, Embedded, Pixel Graphics

Google Inc. • Mountain View (CA)

On-site
USD 141,000 - 202,000
Bonus
Equity
Benefits
Staff Software Engineer, Pixel Graphics GPU Software
Staff Software Engineer, Pixel Graphics GPU Software

Google Inc. • Mountain View (CA)

On-site
USD 207,000 - 300,000
Equity
Benefits
Senior GPU System Architect, Silicon
Senior GPU System Architect, Silicon

Socket.dev • Mountain View (CA)

On-site
USD 163,000 - 236,000