Senior Software Engineer, Deepview

Slope

Boston (MA)

On-site

USD 166,000 - 220,000

Full time

14 days+

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Job summary

Slope is seeking a C++ Software Engineer to join their Deepview team in Boston. The role focuses on developing real-time 3D rendering engines and optimizing data ingestion pipelines, essential for analyzing autonomous systems.

The ideal candidate will have over 3 years of C++ experience and strong communication skills. A competitive salary range of $166,000 to $220,000 USD is offered based on qualifications and experience.

Qualifications

  • 3+ years of experience in C++ software engineering.
  • Experience with CMake-based build systems.
  • Experience developing on Linux-based environments.
  • Strong communication skills and an ability to work effectively with cross-functional teams.
  • Must be a U.S. Person due to required access to U.S. export controlled information.

Responsibilities

  • Develop and extend Deepview’s real-time 3D rendering engine and 2D plotting capabilities.
  • Build and optimize data ingestion pipelines for diverse formats.
  • Implement and maintain live telemetry streaming.
  • Design cross-platform features targeting Linux, macOS, and Windows.
  • Create APIs that allow external tools to interact with Deepview.
  • Collaborate with mission teams to support new data types and visualization needs.
  • Test and validate features through unit testing.

Skills

C++ software engineering
CMake
Linux environments
Communication

Tools

OpenGL
Cinder
Python

Job description

Anduril Industries is a defense technology company with a mission to transform U.S. and allied military capabilities with advanced technology. By bringing the expertise, technology, and business model of the 21st century’s most innovative companies to the defense industry, Anduril is changing how military systems are designed, built and sold. Anduril’s family of systems is powered by Lattice OS, an AI-powered operating system that turns thousands of data streams into a realtime, 3D command and control center. As the world enters an era of strategic competition, Anduril is committed to bringing cutting-edge autonomy, AI, computer vision, sensor fusion, and networking technology to the military in months, not years.

ABOUT THE TEAM

The Deepview team builds Anduril’s real-time 3D data visualization and analysis tool. Deepview ingests protobuf, image, video, and CSV data streams—rendering them in a time-synchronized world view with terrain, plots, and camera feeds for deep introspection of autonomous systems. The tool runs cross-platform (Linux, macOS, Windows) and supports both offline data analysis and live telemetry streaming over MAVLink, STANAG 4586, Flux, and gRPC. Our team’s mission is to give engineers and operators the deepest possible visibility into what autonomous systems are doing and why. We build high-performance visualization software that handles massive data volumes from heterogeneous sources, enabling engineers across Anduril to debug, analyze, and validate autonomous behaviors in the field and in simulation.

WHAT YOU’LL DO
  • Develop and extend Deepview’s real-time 3D rendering engine and 2D plotting capabilities using C++20 and OpenGL (via the Cinder framework).
  • Build and optimize data ingestion pipelines for diverse formats including Protobuf, MCAP, HDF5, video (FFmpeg), KML, MAVLink telemetry logs, and CSV.
  • Implement and maintain live telemetry streaming over gRPC, MAVLink, STANAG 4586, and Anduril protocols.
  • Design cross-platform features targeting Linux, macOS, and Windows using CMake.
  • Create APIs (including gRPC services and a Python client SDK) that allow external tools and scripts to interact with Deepview.
  • Collaborate with mission teams across Anduril to support new data types, visualization needs, and debugging workflows.
  • Test and validate features through unit testing and performance benchmarks.
REQUIRED QUALIFICATIONS
  • 3+ years of experience in C++ software engineering.
  • Experience with CMake-based build systems.
  • Experience developing on Linux-based environments.
  • Strong communication skills and an ability to work effectively with cross-functional teams.
  • Must be a U.S. Person due to required access to U.S. export controlled information or facilities.
PREFERRED QUALIFICATIONS
  • Experience with real-time graphics or visualization (OpenGL, Vulkan, or similar).
  • Experience with 3D rendering frameworks (Cinder, OpenFrameworks, or similar).
  • Experience with geospatial libraries (GDAL, KML) or terrain rendering.
  • Experience with Nix package management or reproducible build systems.
  • Experience developing with Python or Lua scripting.

US Salary Range: $166,000 — $220,000 USD

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