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AstroNomad Studios in the United States is seeking a Senior Systems Game Designer to architect, prototype, tune, and connect the gameplay systems at the heart of our current roguelike project, with emphasis on build variety, progression, and replayability.
You will balance interconnected systems—combat rules, traversal, upgrades, encounters, economies, and run structure—and translate creative direction into clear, implementation-ready specs, data structures, and tuning targets.
AstroNomad Studios in the United States is seeking a Senior Systems Game Designer to architect, prototype, tune, and connect the gameplay systems at the heart of our current roguelike project, with emphasis on build variety, progression, and replayability.
You will balance interconnected systems—combat rules, traversal, upgrades, encounters, economies, and run structure—and translate creative direction into clear, implementation-ready specs, data structures, and tuning targets.