Senior Real-Time Graphics Engineer (C++ & AR)

Anduril Industries

Costa Mesa (CA)

On-site

USD 166,000 - 220,000

Full time

14 days+

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Job summary

Anduril Industries is a defense technology company delivering AI-powered visualization and mission simulation tools. You will contribute to software that scales from desktop to mobile AR, resolving defects and optimizing memory and performance while collaborating with stakeholders to set priorities.

The role requires excellent C++ skills, experience with large codebases, and a strong foundation in 3D math, with a U.S. Person eligibility due to access requirements.

Qualifications

  • Excellent C++ skills and software engineering principles.
  • Experience working in large codebases to solve complex problems.
  • Minimum five years of professional programming experience.
  • Solid understanding of 3D math.
  • Ability to write clean, maintainable and extensible code with attention to reusability.
  • Experience in a broad range of engineering areas on shipping games or real time visualization systems, with special attention given to low-level code.
  • Excellent spoken and written communication.
  • Must be a U.S. Person due to required access to U.S. export controlled information or facilities.

Responsibilities

  • Partner with stakeholders to establish clear priorities and define expectations which translate to a scope of work that you and the team can effectively deliver on
  • Identify technical risks and their solutions, collaborating with the broader engineering groups at Anduril.
  • Ensure client stability by diagnosing and resolving defects.
  • Analyze and optimize both memory and performance in systems that must scale from high-end desktops to mobile AR systems
  • Identify problems; solve them: implement robust, high-quality solutions

Skills

C++
Large codebases
Five years experience
3D math
Clean maintainable code
Low-level engineering
Communication
US Person

Job description

Anduril Industries is a defense technology company delivering AI-powered visualization and mission simulation tools. You will contribute to software that scales from desktop to mobile AR, resolving defects and optimizing memory and performance while collaborating with stakeholders to set priorities.

The role requires excellent C++ skills, experience with large codebases, and a strong foundation in 3D math, with a U.S. Person eligibility due to access requirements.

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