Senior Real-Time Game Systems Engineer

Johns Hopkins Applied Physics Lab

Laurel (MD)

On-site

USD 105,000 - 290,000

Full time

14 days+

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Benefits offered by this job

Education assistance program
Flexible work-life balance
Health insurance and retirement contributions

Job summary

Join the Johns Hopkins Applied Physics Lab as a Senior Game Systems Programmer to advance interactive 3D training and simulation capabilities. You will architect, develop, and optimize real-time software systems in a multidisciplinary team focusing on national security challenges.

Your expertise in performance-sensitive C++ software, game engines, and simulation software will be essential. APL offers an inclusive culture, strong benefits, and a commitment to professional development.

Qualifications

  • 8+ years of professional software development experience in game-engine systems.
  • Experience designing software architectures for complex technical systems.
  • Deep experience in systems programming areas like memory management and multithreading.

Responsibilities

  • Architect and develop real-time software systems for simulation and visualization.
  • Provide technical leadership for performance-sensitive C++ software.
  • Mentor engineers and guide architecture and code reviews.

Skills

C++ programming
Real-time systems
Game engine architecture
Simulation software
Mentoring engineers

Education

Bachelor's degree in computer science or related field

Tools

Unity
Unreal Engine

Job description

Join the Johns Hopkins Applied Physics Lab as a Senior Game Systems Programmer to advance interactive 3D training and simulation capabilities. You will architect, develop, and optimize real-time software systems in a multidisciplinary team focusing on national security challenges.

Your expertise in performance-sensitive C++ software, game engines, and simulation software will be essential. APL offers an inclusive culture, strong benefits, and a commitment to professional development.

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