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Senior Quality Assurance Associate - 2025 (Contract)

Pahdolabs

New York (NY)

On-site

USD 60,000 - 80,000

Full time

16 days ago

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Job summary

Pahdolabs is seeking a Senior Quality Assurance Associate for a 3-month contract to help ensure timely delivery of their game, 'Starlight Re:Volver'. The role involves close collaboration with the development team, rigorous bug tracking, and quality control of an exciting cooperative multiplayer action game. The ideal candidate is passionate about action RPGs, has strong testing expertise, and enjoys being part of an inclusive and collaborative environment.

Benefits

Inclusive and collaborative team environment
Opportunity to work on a new multiplayer online co-op game
Flexible work schedule with on-site days

Qualifications

  • 1-4 years of professional quality assurance experience for games.
  • 100+ hours in relevant rogue-lites or Action RPGs.
  • Previous work on multiplayer, co-op, action RPG, rogue-lite, and RTS games.

Responsibilities

  • Play the game constantly to identify and document bugs.
  • Collaborate with team to ensure quality control for builds and demos.
  • Regularly improve QA databases and documentation.

Skills

Quality Assurance
Bug Tracking
Testing Expertise
Communication
Organization

Education

Bachelor’s degree in game design, computer science, or a technical field

Tools

Unity Engine
Version Control (Git/Github)

Job description

Senior Quality Assurance Associate - 2025 (Contract)

New York City, NY

Contract, Full-Time - 3 Month Term

Pahdo Labs is making Starlight Re:Volver, a cooperative multiplayer action rogue-lite set in an anime inspired world. In Starlight Re:Volver, Divers travel between the lush, cutting edge Nishi Island Metropolis (NIM) and the virtual world of So Mi in pursuit of riches and stardom.

We are a 30-person team located in New York City, Vancouver BC, and across the world. Our team uniquely combines industry veterans from Riot Games, Capcom, Bungie, and WayForward with technologists from Google, Meta, and Robinhood.

The Role

We're seeking a talented Mid-Level to Senior Quality Assurance Associate for a 3-month contract (with options for renewal) to help ensure Starlight Re:Volver ships on time and at quality. You'll collaborate closely with our Quality Assurance Lead, Technical Director, and Production Director to track and resolve bugs in our product and run quality control processes around our internal development build, external demos, and Early Access.

What You’ll Do
  • Play our game constantly
  • Find and document bugs with the right info, report them as near as possible to the time the regression was introduced, and route to the correct individual
  • Use testing expertise to find and reproduce the most important bugs
  • Revisit our QA databases & docs regularly and proactively improve their quality
  • Act as a first line of defense for operations and task triage resulting from QC and internal playtests / build reviews
  • Team up with our Quality Assurance Lead to ensure quality control of our internal development build, external demos, and Early Access game
  • 1-4 years of professional quality assurance XP for games
  • 100+ hours in relevant rogue-lites or Action RPGs, e.g., Hades, Slay the Spire, Lost Ark, and high rank in skill-based competitive games like DotA or League of Legends
  • A love for action RPGs, multiplayer games, and anime/manga
  • Strong communication skills and organized approach to work
  • Previous work on multiplayer, co-op, action RPG, rogue-lite, and RTS games
  • Knowledge of Unity Engine (bonus for having worked on your own games!)
  • Familiarity with using version control (Git / Github)
  • A bachelor’s degree in game design, computer science, or a technical field
  • $19-26/hour based on location and level of relevant experience with opportunities for renewal
  • Opportunity to work on an a new multiplayer online co-op game
  • Inclusive and collaborative team environment
Ready to Join the Party?

On-site 3x days / week in our office in New York, NY

Our game is a multiplayer action RPG rogue-lite, with a vibrant social hub, and has multiple playable characters each possessing a wide array of abilities. If given no guidance, how would you approach a typical day of QA within our game?

Please watch our trailer:Starlight Re:Volver | PC Gaming Show ft. Diana Garnet Our game is a multiplayer action RPG rogue-lite, with a vibrant social hub, and has multiple playable characters each possessing a wide array of abilities. If given no guidance, how would you approach a typical day of QA within our game?

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