Senior QA Engineer, C++ Game Engine

Screendesk

San Mateo (CA)

On-site

USD 155,000 - 184,000

Full time

2 days ago
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Benefits offered by this job

Equity compensation
Benefits described on page

Job summary

Roblox is seeking a Senior QA Engineer for Interactivity to lead quality for core real-time interaction systems across mobile, console, desktop, VR, Web, and TV platforms. You will architect validation strategies, drive automation, and influence product design in collaboration with engineering.

Ideal candidates have 5+ years in QA for game engines or real-time systems, with strong C++ testing experience and CI/CD expertise.

Qualifications

  • 5+ years of specialized QA for game engines or real-time interaction systems.
  • Advanced knowledge of real-time interaction systems and input handling.
  • Proficiency in C++ and experience writing tests in game engines.
  • Experience with scripting languages for automation and CI/CD test pipelines.

Responsibilities

  • Define and own the validation strategy for real-time interaction systems and complex UI.
  • Architect and implement high-level automation for end-to-end interaction flows.
  • Lead cross-platform validation efforts across mobile, console, desktop, VR, Web, TV.
  • Consult with engineering to influence interactivity features and tooling.
  • Lead offshore teams to scale test strategy and establish testing standards.

Skills

QA for game engines
Real-time interaction systems
C++ testing
CI/CD pipelines
Automation architecture
Cross-functional influence

Tools

Arrow
Apollo
UTP

Job description

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators.

At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there.

A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.

As a Senior QA Engineer for Interactivity, you will be the quality leader for the core systems that define how users interact with our 3D experiences. You will be responsible for defining the validation strategy, architecting automation, and ensuring system stability across all platforms, from mobile and console to VR and web. This role involves deep collaboration with engineering to influence product design and provides leadership to our global QA teams. You will report to the Senior Manager of Quality Assurance.

You will:

  • Define, own, and sign off on the complete validation strategy for real-time interaction systems, input handling, and complex UI, setting key metrics and determining release readiness.
  • Architect and implement high-level automation solutions for mission-critical end-to-end interaction flows, driving the evolution of the testing framework for scalability and reliability.
  • Lead and direct cross-platform validation efforts (mobile, console, desktop, VR, Web, TV), independently resolving systemic defects.
  • Consult with engineering on design implications and technical solutions, applying your insights to influence the development of interactivity features and shared automation tools (Arrow, Apollo, UTP).
  • Lead offshore members, scaling test strategy, scripting practices, and automation quality across the organization while establishing the standards for all test documentation.

You have:

  • 5+ years of specialized expertise in QA for game engines or real-time interaction systems.
  • Advanced knowledge of real-time interaction systems, complex input handling, and strategic automation architecture.
  • Proficiency in C++ and experience writing tests in game engines
  • Experience with other scripting languages for sophisticated systems automation and experience managing CI/CD test pipelines.
  • A proven ability to work cross-functionally and influence outcomes in fast-paced engineering environments.
  • Expertise in tools QA, simulation testing for creator platforms, or specialized knowledge of platform-specific input handling.

You are:

  • A data-driven professional with strong cross-platform expertise and technical collaboration skills.
  • A continuous learner, passionate about experimenting with new automation and interactivity testing techniques to drive quality innovation.

For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page .

Annual Salary Range

$154,570 — $184,100 USD

Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).

Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process.

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