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Senior Product Manager, In-Game Experiences (IGX)

Electronic Arts

California, Redwood City (MO, CA)

On-site

USD 140,000 - 205,000

Full time

6 days ago
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Job summary

An established industry player is seeking a Senior Product Manager to lead the strategy and implementation of a central social platform for their gaming network. This role involves collaborating with cross-functional teams to enhance player experiences and drive product discovery. With a focus on user needs and data-driven insights, you will shape the future of social interactions within gaming. Join a dynamic team where creativity thrives and your contributions will make a significant impact on the gaming community. This is an exciting opportunity to work at the forefront of entertainment technology.

Benefits

Paid time off (3 weeks per year)
Medical, dental, and vision insurance
401(k) plan
Paid parental leave
Sick leave (80 hours per year)
Paid company holidays (16 per year)

Qualifications

  • Experience in B2C social applications or gaming industries.
  • Strong communication and stakeholder engagement skills.

Responsibilities

  • Translate strategic directives into goals and KPIs.
  • Develop evidence-based product roadmap for gaming network.

Skills

B2C social applications
gaming industry knowledge
data analysis
product definition
stakeholder engagement

Education

Bachelor's degree in relevant field
Experience in product management

Tools

A/B testing tools
analytics platforms

Job description

Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

At our core, Electronic Arts is a game maker that connects hundreds of millions of players from around the globe to some of the world's greatest games. The In-Game Experiences (IGX) team drives the strategy and implementation of EA's common social experiences that benefit the entire portfolio of games. These experiences include helping EA's community of players connect to one another and to the games they love to play - across social, commerce, cross-play, and connections to external networks and first parties.

In your role as Sr PM, reporting to the Director of Product, you will manage strategy, roadmap, and detailed product definition for our central social platform to grow our gaming network. These include features that live within our franchises and centrally-owned destinations like our upcoming mobile app. Your remit is rooted in product discovery; helping us determine what features to build, areas to invest in, and then distilling problem spaces into requirements. This means you'll partner with back and front-end technical teams, design counterparts, game studios, and partners across our organization, to bring your product vision for this space to market.

Responsibilities:
  1. Translate strategic directives into goals and key results. Monitor and drive strategy around achieving results through the definition of associated KPIs.
  2. Identify problems and provide effective solutions. You have experience understanding user needs, and can align a cross-functional group of teammates to define holistic solutions in a systematic way.
  3. Develop an evidence-based product roadmap with a holistic view of the rapidly evolving game market and identify new opportunities.
  4. Drive initiatives through product discovery and delivery while collaborating closely with Design, Engineering and EA wide technical partners.
  5. Work with game studios to understand their business needs and drive collaboration sessions to determine solutions.
  6. Partner with analytics to establish an experimentation roadmap, using A/B testing to meet objectives and create product and player insight and translate outcomes into relevant recommendations.
Qualifications:
  • Highly familiar with either B2C social applications and/or gaming industries and current entertainment platforms.
  • You're an excellent communicator with a demonstrated ability to partner, collaborate, and engage stakeholders effectively to achieve outcome-based success, which you've helped define.
  • You are adaptive and have a passion for quality, and determine the best approach based on player feedback, data, the competitive landscape, and peer collaboration. You identify challenges and adjust as you go.
  • Able to gather insights from data and transform these into actionable product improvements.
  • You have experience leading product definition, prioritization, and guiding the delivery of technically complex product initiatives.
  • Have demonstrated the ability to do competitive analysis, data analysis, and other discovery methods to identify high-impact areas to invest in.
  • A passion and ability to define goals and metrics for products and be accountable for corresponding outcomes and growth in your area of focus.
  • Experience leading a cross-disciplinary team, and presenting to executive leadership to build alignment and advocacy for the roadmap.

Ceci ne s'applique pas au Quebec.

Compensation and Benefits

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).

Pay Ranges
  • British Columbia (depending on location e.g. Vancouver vs. Victoria): $115,100 - $161,200 CAD
  • California (depending on location e.g. Los Angeles vs. Sacramento): $140,700 - $204,700 USD
  • Colorado (depending on location e.g. Denver vs. Colorado Springs): $131,000 - $174,800 USD
  • Illinois (depending on location e.g. Chicago vs Illinois City): $125,300 - $162,700 USD
  • Minnesota (depending on location e.g. Minneapolis vs Saint Paul): $125,300 - $162,700 USD
  • Jersey City, NJ: $164,800 - $204,700 USD
  • New York (depending on location e.g. Manhattan vs. Buffalo): $125,300 - $204,700 USD
  • Washington (depending on location e.g. Seattle vs. Spokane): $125,300 - $198,100 USD

Base salary is just one part of the overall compensation at EA. In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity. For British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.

About Electronic Arts

We're proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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