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Ruckus Games seeks a Senior/Principal Software Engineer (Gameplay) to lead the development of player-facing features in a dynamic startup environment. The ideal candidate should have extensive experience with C++ and Unreal Engine, contributing to a creative and collaborative team that values autonomy and innovation. The role offers flexibility, including remote work options, generous vacation, and competitive compensation.
Join to apply for the Senior/Principal Software Engineer (Gameplay) role at Ruckus Games
Join to apply for the Senior/Principal Software Engineer (Gameplay) role at Ruckus Games
This range is provided by Ruckus Games. Your actual pay will be based on your skills and experience — talk with your recruiter to learn more.
$110,000.00/yr - $220,000.00/yr
Department: Engineering
Location: United States
Compensation: $110,000 - $220,000 / year
Description
As a gameplay subject matter expert (SME) on our first project, you will be responsible for bringing various player facing features and systems to life. You’ll help the art, design, and engineering teams understand what’s possible in the gameplay domain under resource and technical constraints, and provide guidance around how to achieve performance, aesthetic, and functional requirements. You’ll be in a prime position to contribute creatively as a member of a small team iterating rapidly. Longer term, you’ll also help the team establish and uphold technical standards around performance, stability, extensibility, and maintainability.
Our ideal candidate is humble, values teamwork, shows initiative, operates autonomously, and is excited to work in a well-funded startup environment.
Key Responsibilities
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