Senior Mobile Game Animator

QDStaff

San Marcos (CA)

On-site

USD 90,000 - 130,000

Full time

38 hours ago
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Benefits offered by this job

All benefits begin and vestimmediately
Zero deductible health care coverage
30 days sick time
17 days vacation, 5 days off Christmas
4% 401k match
Quarterly bonus up to 25%

Job summary

Metro San Diego is seeking a Senior Mobile Game Animator in San Marcos, CA. You will translate concepts into production-ready 2D animations, collaborate with the illustration and development teams, and deliver optimized assets for mobile titles.

Applicants should provide a portfolio, expect a skills test, and thrive under tight turnarounds across multiple projects. The role is in-office five days a week with relocation support.

Qualifications

  • Degree/Diploma in Graphic Design / Game Art & Design / Game Development.
  • Years of work experience commensurate with job level - roughly Junior 0-2 yrs, Mid 3-10 yrs, Snr 5+ yrs.
  • Work experience in Gaming, Design, Marketing, Advertising, Publishing or Animation field.
  • High degree of experience and understanding of Adobe Creative Suite.
  • HTML knowledge nice to have.

Responsibilities

  • Create various game mockups.
  • Create particles / animations / visual FXs for the game.
  • Assist creatives in drawing game elements.
  • Build out optimized game ready assets from concepts.
  • Work closely with developers ensuring concepts are achievable.

Skills

Adobe After Effects
Adobe Photoshop
Adobe Illustrator
Spine
2D art production
Optimizing files for production

Education

Degree/Diploma in Graphic Design / Game Art & Design / Game Development

Tools

HTML

Job description

This Metro San Diego studio and creator of some of the leading iGames in the world including a recent EGR Game of the Year finalist is hiring a SeniorMobile Game Animator.

The animatortakes input from theillustration team, animates and delivers to development, working closely with both communities to build efficient animations to work inside mobile games.

You will be responsible for creating:
  • Various Game mockups
  • Particles / Animations / Visual FXs for the game
  • Assisting creatives in drawing game elements.
  • Building out optimized game ready assets from concepts
  • Working closely with developers ensuring concepts are achievable.

You will assist with project scheduling providing accurate time estimations for the expected work. As the bridge between illustration and development you will often be tasked with working on multiple projects across multiple teams. This requires you to have quick turnaround times and strong problem-solving skills as to not become overwhelmed.

Required Skills :
  • Highly proficient at Adobe After Effects
  • Experienced in Adobe Photoshop and Illustrator
  • Spine or rigging experience
  • Optimizing Files for Production
  • 2D art production
Qualifications :
  • Degree/Diploma in Graphic Design / Game Art & Design / Game Development
  • Years of work experience commensurate with job level - roughly Junior 0-2 yrs, Mid 3-10 yrs, Snr 5+ yrs
  • Work experience in Gaming, Design, Marketing, Advertising, Publishing or Animation field.
  • High degree of experience and understanding of Adobe Creative Suite.
  • HTML knowledge nice to have.
Personal Skills:
  • Strong Problem-Solving skills
  • Ability to take direction and work independently
  • Ability to learn new programs/processes quickly
  • Ability to take input and make changes in a timely manner
Benefits:
  • All benefits begin and are vested immediately.
  • Zero deductible health care coverage
  • 30 days sick time
  • 17 days vacation, 5 days off paid Christmas to New Year's and Federal holidays
  • 4% 401k match
  • Up to 25% bonus paid quarterlybased personal and game team performance
Location:
  • This role is based is in San Marcos, CA
  • It is in-office 5 days per week
  • Relocation expenses are paid

All applications must be accompanied by portfolio images or website portfolio link. Applicants should expect to take a basic skills test as part of the interview process.

About the company:

This four studio software engineering company is averaging a 25% annual employee growth rate. With a median tenure of almost 4 years, employees are embracing the opportunity to innovate and personally contribute to global hit games in the world's leading portfolio of games.

With no legacy or corporate entity to serve, this company is adopting leading technologies to deliver new and innovative experiences.Their games are achieving fast market penetration, high player satisfaction and superior quality. They recruit for attitude and aptitude. They believe the right people will employ their passion for gaming to create great product with minimal supervision/overhead which is the inspiration behind their distributed studio approach to growth. You owe it to yourself to see this amazing alternative to corporate and indiegame development.

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